ArticleScientific reports2019
Different level of virtualization of sight and touch produces the uncanny valley of avatar's hand embodiment.
Article in Scientific reports, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 16 papers.
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Who cites it
16 citing papers in PubMed.
- Does sonification of action simulation training impact corticospinal excitability and audiomotor plasticity?Experimental brain research · 2021Trial
- Artificial embodiment displaces cortical neuromagnetic somatosensory responses.Scientific reports · 2024Article
- Rewiring the evolution of the human hand: How the embodiment of a virtual bionic tool improves behavior.iScience · 2024Article
- Article
- Simulating the psychological and neural effects of affective touch with soft robotics: an experimental study.Frontiers in robotics and AI · 2024Article
- From rubber hands to neuroprosthetics: Neural correlates of embodiment.Neuroscience and biobehavioral reviews · 2023Review
- The rubber hand illusion evaluated using different stimulation modalities.Frontiers in neuroscience · 2023Article
- Comparing end-effector position and joint angle feedback for online robotic limb tracking.PloS one · 2023Article
- Embodiment Comfort Levels During Motor Imagery Training Combined With Immersive Virtual Reality in a Spinal Cord Injury Patient.Frontiers in human neuroscience · 2022Article
- Enhancement of perceived body ownership in virtual reality-based teleoperation may backfire in the execution of high-risk tasks.Computers in human behavior · 2021Article
- Embodying an artificial hand increases blood flow to the investigated limb.Open research Europe · 2021Article
- Grasping Embodiment: Haptic Feedback for Artificial Limbs.Frontiers in neurorobotics · 2021Article
- A virtual reality platform for multisensory integration studies.Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference · 2020Article
- Manipulating The Body Representation: Assessment Of A Novel Platform.Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference · 2020Article
- Sensory- and Action-Oriented Embodiment of Neurally-Interfaced Robotic Hand Prostheses.Frontiers in neuroscience · 2020Article
- 'Doublecheck: a sensory confirmation is required to own a robotic hand, sending a command to feel in charge of it'.Cognitive neuroscienceArticle
Corrections and comments
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Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Humans increasingly often act through virtual and robotic avatars, which can feed back to their user only virtual sensory information. Since avatar is user's embodiment and body image is mostly based on senses, how virtualization of sensory inputs affects avatar self-attribution is a key question for understanding nowadays human behavior. By manipulating visual and tactile inputs in a series of experiments fashioned after the rubber hand illusion, we assessed the relative weight of the virtualization of sight (Real, Robotic, Virtual) and of touch (Real, Virtual) on artificial hand embodiment. Virtualization decreased embodiment, but unexpectedly lowest embodiment was found when only one sense was virtual. Discordant levels of virtualization of sight and touch elicited revulsion, extending the concept of the uncanny valley to avatar embodiment. Besides timing, spatial constraints and realism of feedback, a matched degree of virtualization of seen and felt stimuli is a further constraint in building the representation of the body.
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Registered trials
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