ArticleJournal of gambling studies2020
Predicting Intention to Play Random and Skill-based Electronic Gambling Machines Using the Theory of Reasoned Action.
Article in Journal of gambling studies, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 7 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
7 citing papers in PubMed.
- Acceptability and Perceived Usefulness of a Digital Gambling Harm Minimization Tool: Cross-Sectional Study.JMIR formative research · 2026Article
- Electronic Gaming Machine Consumers' Understanding of Past & Future Spending: Associations with Risk, Impulsivity, Self-Control, & Problematic Gambling.Journal of gambling studies · 2025Article
- Effect of Responsible Gaming Policy and Practice on Casino Gaming Behavior.Journal of gambling studies · 2024Article
- Skill-Based Electronic Gaming Machines: Features that Mimic Video Gaming, Features that could Contribute to Harm, and Their Potential Attraction to Different Groups.Journal of gambling studies · 2024Review
- Addressing gambling harms by reducing the supply of electronic gambling machines: a comparative study of Italy and Finland.BMC public health · 2022Article
- Short-term cognitive impacts of electronic gaming machines with and without a skill-based component: A comparative laboratory study.Frontiers in psychiatry · 2022Article
- Overconfidence in Understanding of How Electronic Gaming Machines Work Is Related to Positive Attitudes.Frontiers in psychology · 2020Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
Abstract
Hybrid gambling machines (HGMs) are a new gambling activity that combine the skill element of traditional video games with the random pay-out schedule of electronic gaming machines (e.g., slots). Developed to increase gambling by younger generations that favor video games, there is currently no empirical evidence regarding consumer views of HGMs to guide policy-decision making related to this new gambling activity. We use the theory of reasoned action (TRA) to investigate factors that motivate intentions to play these machines in two studies: (1) among 43 casino patrons and (2) among 184 US online participants residing in states where HGMs were available. Both samples completed surveys after exposure to actual or explanations of HGMs and slots. Analyses supported the prediction that positive attitudes towards HGMs and positively perceived subjective norms would predict intention to play HGMs and slots. The results suggest that the TRA is a useful framework for explaining intentions to gamble on traditional slot machines and new HGMs. The absence of research on HGMs makes these studies an important and necessary contribution to the empirical literature on machine gambling. Understanding individuals' intentions to engage with HGMs is important to guide development of harm-minimisation practices and evaluate impact of policy changes.
Indexed as
Identifiers
31754974What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.