Evidence map›Paper›PMID 31616197›Full record

ArticleAdvances in medical education and practice2019

A prospective study of the effect of video games on robotic surgery skills using the high-fidelity virtual reality RobotiX simulator.

Andreas Pierre Hvolbek, Philip Mørkeberg Nilsson, Francesco Sanguedolce, Lars Lund

Abstract read
In one paragraph

Article in Advances in medical education and practice, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 13 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
13citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

13 citing papers in PubMed, 2 syntheses or guidelines pooled it.

  1. Pooled it
  2. Pooled it
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  7. Observational
  8. Observational
  9. Article
  10. Gamers and Robotic Surgery.Brazilian journal of cardiovascular surgery · 2022
    Article
  11. Article
  12. Gamification in otolaryngology: A narrative review.Laryngoscope investigative otolaryngology · 2022
    Review
  13. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Andreas Pierre HvolbekDepartment of Urology, Odense University Hospital, Odense, Denmark.
Philip Mørkeberg NilssonCopenhagen Academy for Medical Education and Simulation, Rigshospitalet, University of Copenhagen and the Capital Region of Denmark, Copenhagen, Denmark.
Francesco SanguedolceDepartment of Urology, Aalborg University Hospital, Aalborg, Denmark.
Lars LundDepartment of Urology, Odense University Hospital, Odense, Denmark.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundRobot-assisted surgery is a growing field. Prior video game experience might give advantage to novice robotic surgeons.

aimAssessing if prior video gaming experience gives advantage in performing high-fidelity virtual reality (VR)-simulated robotic surgery.

methodsIn this observational study, 30 medical students and 2 interns (17 females; 15 males) with median age 25 years (range, 24-26 years) were recruited and subsequently divided into groups according to prior gaming experience; gamers (≥6 video game hours/week) vs nongamers (<6 video game hours/week). Participants performed VR-simulated urethrovesical anastomosis on RobotiX Mentor, which measured performance parameters. Participants answered a questionnaire for demographics and gaming experience. Groups were compared using Mann-Whitney U and multiple regression.

resultsGamers significantly outperformed nongamers in 3 of 24 performance metrics (

conclusionPrior video game experience >6 hrs/week might give advantage in simulated robotic surgery. We recommend future studies testing this hypothesis to develop simulator programs for certification of robotic surgeons.

Indexed as

computer simulationprocedure specificrobot-assisted surgeryvideo gamevirtual reality

Identifiers

PMID31616197
PMCPMC6699361

What OpenQuestion holds

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LicenceCC BY-NC
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.