Evidence map›Paper›PMID 31600305›Full record

ArticlePloS one2019

Short-term effects of video gaming on brain response during working memory performance.

Shuyan Liu, Christian Kaufmann, Christian Labadie, Andreas Ströhle, Maxim S Kuschpel, Maria Garbusow, Robert Hummel, Daniel J Schad, Michael A Rapp, Andreas Heinz and 1 more

Open access · goldAbstract read
In one paragraph

Article in PloS one, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
1.0field-weighted citation impact, top 21% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed, 8 citations in OpenAlex.

  1. Article
  2. Article
  3. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

11 authors at 5 institutions in 2 countries.

Shuyan LiuDepartment of Psychiatry and Psychotherapy, Charité -Universitätsmedizin Berlin (Campus Charité Mitte), Berlin, Germany.
Christian KaufmannDepartment of Psychology, Humboldt-Universität zu Berlin, Berlin, Germany.
Christian LabadieExcellence Cluster NeuroCure, Charité -Universitätsmedizin Berlin, Berlin, Germany.
Andreas StröhleDepartment of Psychiatry and Psychotherapy, Charité -Universitätsmedizin Berlin (Campus Charité Mitte), Berlin, Germany.
Maxim S KuschpelDepartment of Psychiatry (UPK), University of Basel, Basel, Switzerland.
Maria GarbusowDepartment of Psychiatry and Psychotherapy, Charité -Universitätsmedizin Berlin (Campus Charité Mitte), Berlin, Germany.
Robert HummelDepartment of Psychology, Humboldt-Universität zu Berlin, Berlin, Germany.
Daniel J SchadSocial and Preventive Medicine, Universität Potsdam, Potsdam, Germany.
Michael A RappSocial and Preventive Medicine, Universität Potsdam, Potsdam, Germany.
Andreas HeinzDepartment of Psychiatry and Psychotherapy, Charité -Universitätsmedizin Berlin (Campus Charité Mitte), Berlin, Germany.
Stephan HeinzelDepartment of Education and Psychology, Clinical Psychology and Psychotherapy, Freie Universität Berlin, Berlin, Germany.
Charité - Universitätsmedizin Berlin · DEHumboldt-Universität zu Berlin · DEUniversity of Potsdam · DEFreie Universität Berlin · DEUniversity of Basel · CH

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Breaks filled with different break activities often interrupt cognitive performance in everyday life. Previous studies have reported that both enhancing and deteriorating effects on challenging ongoing tasks such as working memory updating, depend on the type of break activity. However, neural mechanisms of these break-related alterations in working memory performance have not been studied, to date. Therefore, we conducted a brain imaging study to identify the neurobiological correlates of effects on the n-back working memory task related to different break activities. Before performing the n-back task in the magnetic resonance imaging (MRI) scanner, young adults were exposed to break activities in the MRI scanner involving (i) eyes-open resting, (ii) listening to music, and (iii) playing the video game "Angry Birds". Heart rate was measured by a pulse oximeter during the experiment. We found that increased heart rate during gaming as well as decreased relaxation levels after a video gaming break was related to poorer n-back task performance, as compared to listening to music. On the neural level, video gaming reduced supplementary motor area activation during working memory performance. These results may indicate that video gaming during a break may affect working memory performance by interfering with arousal state and frontal cognitive control functions.

Indexed as

Task Performance and AnalysisVideo GamesAdultBehaviorBrainFemaleHumansMagnetic Resonance ImagingMaleMemory, Short-TermTime FactorsVisual Analog ScaleYoung Adult

Identifiers

PMID31600305
PMCPMC6786602
OpenAlexW2979582275

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.