ArticleJMIR pediatrics and parenting2019
Virtual Reality Support for Joint Attention Using the Floreo Joint Attention Module: Usability and Feasibility Pilot Study.
Article in JMIR pediatrics and parenting, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 17 papers, 1 of them a synthesis that pooled it.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
17 citing papers in PubMed, 1 synthesis or guideline pooled it, 65 citations in OpenAlex.
- Pooled it
- Multimodal Human-Computer Interaction Interventions for Children and Adolescents With Autism Spectrum Disorder: A Scoping Review.Journal of autism and developmental disorders · 2026Article
- Caregiver Perspectives on Priorities and Barriers in Applied Behavior Analysis Service Delivery for Autistic Individuals: A Community-Engaged Sequential Mixed-Methods Study.Journal of autism and developmental disorders · 2026Article
- Joint attention in autism: A narrative review of assessment techniques from behavioral observation to artificial intelligence.Behavior research methods · 2026Review
- Virtual Reality Training of Safety and Social Communication Skills in Children with Autism: An Examination of Acceptability, Usability, and Generalization.Behavior analysis in practice · 2025Article
- Feasibility study of emotion mimicry analysis in human-machine interaction.Scientific reports · 2025Article
- Virtual/augmented reality for joint attention skills improvement in autism spectrum disorder: a systematic review.International journal of developmental disabilities · 2025Review
- Virtual reality programs targeting executive functions and social cognition evaluation and/or rehabilitation in children with ADHD or ASD-A narrative review.Frontiers in psychology · 2025Review
- Effects of immersive virtual reality training on the adaptive skills of children and adolescents with high functioning autism spectrum disorder: a mixed-methods pre-post study.Frontiers in psychiatry · 2025Article
- The Application of Extended Reality in Treating Children with Autism Spectrum Disorder.Neuroscience bulletin · 2024Review
- Neurodiversity: post-cognitivist foundations of the 3E approach for educational inclusion of autistic students with technology.Frontiers in human neuroscience · 2024Article
- Virtual and Augmented Reality in Social Skills Interventions for Individuals with Autism Spectrum Disorder: A Scoping Review.Journal of autism and developmental disorders · 2022Article
- The Efficacy of Head-Mounted-Display Virtual Reality Intervention to Improve Life Skills of Individuals with Autism Spectrum Disorders: A Systematic Review.Neuropsychiatric disease and treatment · 2022Review
- Selection of trustworthy crowd workers for telemedical diagnosis of pediatric autism spectrum disorder.Pacific Symposium on Biocomputing. Pacific Symposium on Biocomputing · 2021Article
- Virtual Reality Air Travel Training Using Apple iPhone X and Google Cardboard: A Feasibility Report with Autistic Adolescents and Adults.Autism in adulthood · 2020Article
- Data-Driven Diagnostics and the Potential of Mobile Artificial Intelligence for Digital Therapeutic Phenotyping in Computational Psychiatry.Biological psychiatry. Cognitive neuroscience and neuroimaging · 2020Review
- Design of a Digital Comic Creator (It's Me) to Facilitate Social Skills Training for Children With Autism Spectrum Disorder: Design Research Approach.JMIR mental health · 2020Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundAdvances in virtual reality (VR) technology offer new opportunities to design supports for the core behaviors associated with autism spectrum disorder (ASD) that promote progress toward optimal outcomes. Floreo has developed a novel mobile VR platform that pairs a user receiving instruction on target skills with an adult monitor.
objectiveThe primary objective of this pilot study was to explore the feasibility of using Floreo's Joint Attention Module in school-aged children with autism in a special education setting. A secondary objective was to explore a novel joint attention measure designed for use with school-aged children and to observe whether there was a suggestion of change in joint attention skills from preintervention to postintervention.
methodsA total of 12 participants (age range: 9 to 16 years) received training with the Joint Attention Module for 14 sessions over 5 weeks.
resultsNo serious side effects were reported, and no participants dropped out of the study because of undesirable side effects. On the basis of monitor data, 95.4% (126/132) of the time participants tolerated the headset, 95.4% (126/132) of the time participants seemed to enjoy using Floreo's platform, and 95.5% (128/134) of the time the VR experience was reported as valuable. In addition, scoring of the joint attention measure suggested a positive change in participant skills related to the total number of interactions, use of eye contact, and initiation of interactions.
conclusionsThe study results suggest that Floreo's Joint Attention Module is safe and well tolerated by students with ASD, and preliminary data also suggest that its use is related to improvements in fundamental joint attention skills.
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Registered trials
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