Evidence map›Paper›PMID 31507361›Full record

ArticleFrontiers in neuroscience2019

Reinforcement Learning With Low-Complexity Liquid State Machines.

Wachirawit Ponghiran, Gopalakrishnan Srinivasan, Kaushik Roy

Abstract read
In one paragraph

Article in Frontiers in neuroscience, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Wachirawit PonghiranDepartment of ECE, Purdue University, West Lafayette, IN, United States.
Gopalakrishnan SrinivasanDepartment of ECE, Purdue University, West Lafayette, IN, United States.
Kaushik RoyDepartment of ECE, Purdue University, West Lafayette, IN, United States.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

We propose reinforcement learning on simple networks consisting of random connections of spiking neurons (both recurrent and feed-forward) that can learn complex tasks with very little trainable parameters. Such sparse and randomly interconnected recurrent spiking networks exhibit highly non-linear dynamics that transform the inputs into rich high-dimensional representations based on the current and past context. The random input representations can be efficiently interpreted by an output (or readout) layer with trainable parameters. Systematic initialization of the random connections and training of the readout layer using Q-learning algorithm enable such small random spiking networks to learn optimally and achieve the same learning efficiency as humans on complex reinforcement learning (RL) tasks like Atari games. In fact, the sparse recurrent connections cause these networks to retain fading memory of past inputs, thereby enabling them to perform temporal integration across successive RL time-steps and learn with partial state inputs. The spike-based approach using small random recurrent networks provides a computationally efficient alternative to state-of-the-art deep reinforcement learning networks with several layers of trainable parameters.

Indexed as

learning without stable statesliquid state machineQ-learningrecurrent SNNspiking reinforcement learning

Identifiers

PMID31507361
PMCPMC6718696

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.