Evidence map›Paper›PMID 31471690›Full record

Trial reportEuropean journal of pediatrics2019

A digital movement in the world of inactive children: favourable outcomes of playing active video games in a pilot randomized trial.

Dilsad Coknaz, Ayse Dilsad Mirzeoglu, Halil Ibrahim Atasoy, Seval Alkoy, Hakki Coknaz, Kemal Goral

Registry-linked trialOpen access · greenAbstract readRandomized Controlled Trial
PubMed Publisher
In one paragraph

Trial report in European journal of pediatrics, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT03720938 (A Digital Movement in the World of Inactive Children), which is not on this map. Cited by 26 papers, 10 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
26citing papers in PubMed, 10 pooled it
5.8field-weighted citation impact, top 4% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT03720938 nacompletednot on this map

A Digital Movement in the World of Inactive Children: Outcomes of Playing Active Video Games in a Pilot Randomized Trial

TypeinterventionalSponsorAbant Izzet Baysal UniversityRan2013 to 2020Enrolled106ConditionsSelf-Perception, Body WeightArmsActive Video Games
3 · Its place in the literature

Who cites it

26 citing papers in PubMed, 10 syntheses or guidelines pooled it, 43 citations in OpenAlex.

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  19. Efficacy of Emerging Technologies to Manage Childhood Obesity.Diabetes, metabolic syndrome and obesity : targets and therapy · 2022
    Review
  20. Physical fitness reference standards in Italian children.European journal of pediatrics · 2021
    Article
4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

6 authors at 4 institutions in 1 country.

Dilsad CoknazDepartment of Physical Education and Sports, Faculty of Sports Sciences, Abant Izzet Baysal University, 14280, Golkoy, Bolu, Turkey.
Ayse Dilsad MirzeogluDepartment of Physical Education and Sports, Faculty of Sports Sciences, Sakarya University, 54050, Serdivan, Sakarya, Turkey.
Halil Ibrahim AtasoyDepartment of Pediatrics, Faculty of Medicine, Abant Izzet Baysal University, 14280, Golkoy, Bolu, Turkey. halilibrahimatasoy@gmail.com.ORCID http://orcid.org/0000-0003-1685-0352
Seval AlkoyDepartment of Public Health, Faculty of Medicine, Abant Izzet Baysal University, 14280, Golkoy, Bolu, Turkey.
Hakki CoknazDepartment of Physical Education and Sports, Faculty of Sports Sciences, Duzce University, 81620, Konuralp, Duzce, Turkey.
Kemal GoralDepartment of Physical Education and Sports, Faculty of Sports Sciences, Sitki Kocman University, 48000, Kotekli, Mugla, Turkey.
Bolu Abant İzzet Baysal University · TRDüzce Üniversitesi · TRMuğla University · TRSakarya University · TR

Funding

Abant Izzet Baysal Üniversitesi 2012.16.02.545
6 · The paper itself

Abstract

This parallel randomized controlled trial was aimed to evaluate whether parameters as physical fitness, reaction times, self-perception and enjoyment levels, as well as parental and children perspectives, were affected by active video games in inactive and technologically preoccupied children. Data were collected in a laboratory setting from four randomly selected urban public schools. All 1300 children in grades 3-6 were surveyed for the study. Among the 918 responders, 106 children were determined to be inactive and preoccupied with technology. Children in 3 schools (n = 53) allocated to active video game and in one school (n = 53) allocated to control group were compared by univariate covariance analyses for primary outcomes such as weight, body mass index and fat ratios at the end of 12 weeks. Active video game group significantly showed favourable responses for weight, body mass index and corresponding z scores as well as reaction times and self-perception controlling for age and baseline scores. In addition, enjoyment of the children in the game group by qualitative analysis was high indicating a motivational aspect for the continuation of the games. Diverse contributions of games to physical, social, intellectual and personal development were revealed.Conclusion: Active video games by promoting enjoyment levels and physical activity, as well as contributing to agility, alertness, socializing, and striving, led to a reduction in weight gain. They may be used as beneficial tools diverting children from inactivity and subsequent obesity.Trial registration: This study called AVGAME is registered with the number NCT03720938 in Clinicaltrials.gov . The trial protocol can also be retrieved from the archives of Abant Izzet Baysal University. What is Known: • Nowadays, children prefer sedentary video games that are known to induce weight gain and obesity-related comorbidities. • Active video games were shown to decrease weight in overweight and obese children. What is New: • Active video games decrease weight increment and reaction times, thus could be used to prevent obesity in inactive non-obese children. • Active video games raise self-esteem, induce enjoyment, improve the personal and intellectual development of children in addition to socializing and is a safe alternative to indoor sedentary video games.

Indexed as

Sedentary BehaviorVideo GamesBody Mass IndexChildExerciseFemaleHumansMaleObesityPhysical FitnessPilot ProjectsReaction TimeStudentsActive video gamesEnjoymentInactive childrenObesityPhysical fitnessSelf-perception

Identifiers

PMID31471690
OpenAlexW2971257077

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.