Evidence map›Paper›PMID 31336804›Full record

ArticleInternational journal of environmental research and public health2019

Serious Games and Their Effect Improving Attention in Students with Learning Disabilities.

Patricia García-Redondo, Trinidad García, Débora Areces, José Carlos Núñez, Celestino Rodríguez

Open access · goldAbstract read
In one paragraph

Article in International journal of environmental research and public health, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 19 papers, 8 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
19citing papers in PubMed, 8 pooled it
8.9field-weighted citation impact, top 2% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

19 citing papers in PubMed, 8 syntheses or guidelines pooled it, 104 citations in OpenAlex.

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  16. Video games and disability-a risk and benefit analysis.Frontiers in rehabilitation sciences · 2024
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors at 1 institution in 1 country.

Patricia García-RedondoDepartment of Psychology, Faculty of Psychology, University of Oviedo, 33003 Oviedo, Spain.
Trinidad GarcíaDepartment of Psychology, Faculty of Psychology, University of Oviedo, 33003 Oviedo, Spain. garciatrinidad@uniovi.es.ORCID 0000-0001-6012-7159
Débora ArecesDepartment of Psychology, Faculty of Psychology, University of Oviedo, 33003 Oviedo, Spain.
José Carlos NúñezDepartment of Psychology, Faculty of Psychology, University of Oviedo, 33003 Oviedo, Spain.ORCID 0000-0002-9187-1201
Celestino RodríguezDepartment of Psychology, Faculty of Psychology, University of Oviedo, 33003 Oviedo, Spain.ORCID 0000-0003-4137-4503
Universidad de Oviedo · ES

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Previous studies have shown the positive effects of educational video games (serious games) in improving motivation, attention and other cognitive components in students with learning disabilities. This study analyzes the effects on attention of a serious game based on multiple intelligences in a sample of 44 students (age range = 6-16 years; experimental group = 24; control group = 20) with attention deficit hyperactivity disorder (ADHD) and specific learning disorder (SLD). Performance and observation measures of attention were used. The intervention consisted of 28 sessions (10 min each), in which the participants trained with 10 games based on multiple intelligences. A significant improvement in attention performance measures (visual attention) was found after the intervention, with the experimental and the control groups significantly differing in the posttest. These results invite consideration of the applicability of boosting different intelligences, talents or unique abilities through educational videogames as an important bridge to improving areas of deficit-in this case attention-in students with learning disabilities.

Indexed as

AttentionLearning DisabilitiesAdolescentAttention Deficit Disorder with HyperactivityChildFemaleHumansMaleMotivationStudentsVideo GamesYoung Adultattentioninterventionlearning disabilitiesmultiple intelligencesserious games

Identifiers

PMID31336804
PMCPMC6679141
OpenAlexW2962098244

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.