ArticleJournal of behavioral addictions2019
Psychometric validation of the Internet Gaming Disorder-20 Test among Chinese middle school and university students.
Article in Journal of behavioral addictions, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 27 papers, 1 of them a synthesis that pooled it.
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Who cites it
27 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Mapping research on ICT addiction: a comprehensive review of Internet, smartphone, social media, and gaming addictions.Frontiers in psychology · 2025Pooled it
- The effectiveness of an online acceptance and commitment therapy self-help course in reducing excessive gaming behavior through inhibitory control: A pilot randomized controlled trial.Journal of behavioral addictions · 2026Trial
- A Mouse-Tracking Paradigm for Value-Driven Attentional Capture.Behavioral sciences (Basel, Switzerland) · 2026Article
- Comorbidity of internet gaming disorder and anxiety in first-year Chinese university students: the mediating role of behavioral inhibition and activation systems.BMC psychiatry · 2025Article
- Mediating role of depression and gender in the relationship between daily video games exposure and internet gaming disorder (IGD) among college students.BMC psychology · 2025Article
- The temporal stability of problematic gaming and gaming disorder: A systematic review and meta-analysis.Addictive behaviors reports · 2025Review
- Altered resting-state network connectivity in internet gaming disorder.Annals of general psychiatry · 2025Article
- Internet Gaming Disorder Among Rural Left-Behind Children in China: A Sociological Qualitative Study.Psychology research and behavior management · 2025Article
- The Effect of Time Spent on Online Gaming on Problematic Game Use in Male: Moderating Effects of Loneliness, Living Alone, and Household Size.Psychiatry investigation · 2024Article
- Internet gaming disorder and the alternative five factor personality model: a study in a Spanish community sample.Current issues in personality psychology · 2024Article
- A New Short Version of Internet Gaming Disorder-20: An Exploratory Structural Equation Modeling.Clinical neuropsychiatry · 2023Article
- Six addiction components of problematic social media use in relation to depression, anxiety, and stress symptoms: a latent profile analysis and network analysis.BMC psychiatry · 2023Article
- Prevalence of Internet Gaming Disorder among Saudi Arabian university students: relationship with psychological distress.Heliyon · 2022Article
- The Influence of Childhood Trauma and Family Functioning on Internet Addiction in Adolescents: A Chain-Mediated Model Analysis.International journal of environmental research and public health · 2022Article
- Psychometric Validation of the Internet Gaming Disorder-20 Test among Ecuadorian Teenagers and Young People.International journal of environmental research and public health · 2022Article
- Effects of Psychological Distress and Coping Resources on Internet Gaming Disorder: Comparison between Chinese and Japanese University Students.International journal of environmental research and public health · 2022Article
- The reliability and validity of a screening scale for online gaming disorder among Chinese adolescents and young adults.BMC psychiatry · 2022Article
- Development and Validation of a Risk Assessment Tool for Gaming Disorder in China: The Gaming Hazard Assessment Scale.Frontiers in public health · 2022Article
- Correlational study between online friendship network and internet game disorder among university students.Brain and behavior · 2021Article
- The link between problematic internet use, problematic gaming, and psychological distress: does sleep quality matter?BMC psychiatry · 2021Article
Corrections and comments
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Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
BACKGROUND AND
aimsInternet gaming disorder (IGD) was proposed in
methodsThis study aimed to examine the psychometric properties of a Chinese version of the Internet Gaming Disorder Test (IGD-20 Test) among Chinese middle school (
resultsConfirmatory factor analysis results showed that the Chinese version of the IGD-20 Test had five factors (i.e., salience-tolerance, mood modification, withdrawal, conflict, and relapse). Measurement invariance was confirmed across the two samples. The test score was positively associated with the modified Young's Internet Addiction Test for gaming addiction. Concurrent validation was further demonstrated by the IGD-20 Test's positive correlation with weekly gameplay and depression symptoms. The latent profile analysis showed four different gamer classes (i.e., regular gamers, low-risk engaged gamers, high-risk engaged gamers, and probable disordered gamers), with the estimated prevalence of 2.1% of the last group. DISCUSSION AND
conclusionThe IGD-20 Test was applicable to Chinese youth and its Chinese version generally demonstrated good psychometric properties.
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