ArticleJournal of the Royal Society, Interface2019
Audio cues enhance mirroring of arm motion when visual cues are scarce.
Article in Journal of the Royal Society, Interface, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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Who cites it
1 citing paper in PubMed.
- Information consumption and firm size.Royal Society open science · 2024Article
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Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Swing in a crew boat, a good jazz riff, a fluid conversation: these tasks require extracting sensory information about how others flow in order to mimic and respond. To determine what factors influence coordination, we build an environment to manipulate incoming sensory information by combining virtual reality and motion capture. We study how people mirror the motion of a human avatar's arm as we occlude the avatar. We efficiently map the transition from successful mirroring to failure using Gaussian process regression. Then, we determine the change in behaviour when we introduce audio cues with a frequency proportional to the speed of the avatar's hand or train individuals with a practice session. Remarkably, audio cues extend the range of successful mirroring to regimes where visual information is sparse. Such cues could facilitate joint coordination when navigating visually occluded environments, improve reaction speed in human-computer interfaces or measure altered physiological states and disease.
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Registered trials
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