ArticleFrontiers in psychology2019
How Do Test Takers Interact With Simulation-Based Tasks? A Response-Time Perspective.
Article in Frontiers in psychology, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
3 citing papers in PubMed.
- Bridging Models of Biometric and Psychometric Assessment: A Three-Way Joint Modeling Approach of Item Responses, Response Times, and Gaze Fixation Counts.Applied psychological measurement · 2022Article
- Applying Evidence-Centered Design to Measure Psychological Resilience: The Development and Preliminary Validation of a Novel Simulation-Based Assessment Methodology.Frontiers in psychology · 2021Article
- What Technology Can and Cannot Do to Support Assessment of Non-cognitive Skills.Frontiers in psychology · 2019Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Many traditional educational assessments use multiple-choice items and constructed-response items to measure fundamental skills. Virtual performance assessments, such as game- or simulation-based assessments, are designed recently in the field of educational measurement to measure more integrated skills through the test takers' interactive behaviors within an assessment in a virtual environment. This paper presents a systematic timing study based on data collected from a simulation-based task designed recently at Educational Testing Service. The study is intended to understand the response times in complex simulation-based tasks so as to shed light on possible ways of leveraging response time information in designing, assembling, and scoring of simulation-based tasks. To achieve this objective, a series of five analyses were conducted to first understand the statistical properties of the timing data, and then investigate the relationship between the timing patterns and the test takers' performance on the items/task, demographics, motivation level, personality, and test-taking behaviors through use of different statistical approaches. We found that the five analyses complemented each other and revealed different useful timing aspects of this test-taker sample's behavioral features in the simulation-based task. The findings were also compared with notable existing results in the literature related to timing data.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.