ArticlePreventive medicine reports2019
Adolescent media use and its association to wellbeing in a Canadian national sample.
Article in Preventive medicine reports, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
2 citing papers in PubMed.
- Clustering of physical activity, sedentary behavior, and diet associated with social isolation among brazilian adolescents.BMC public health · 2023Article
- Motivation for Physical Activity as a Key Determinant of Sedentary Behavior Among Postsecondary Students.Inquiry : a journal of medical care organization, provision and financingArticle
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Our objective is to describe associations between media usage and multiple wellbeing indicators in a nationally representative sample of Canadian youth (CSTADS 2012-13) enrolled in grades 7 to 12 (N = 41,057). Youth reported media usage (television/movie viewing, videogame playing, and surfing the internet), wellbeing (academic achievement, school connectedness, self-esteem, physical activity, intake of fruits and vegetables, and bullying), and psychological (drug use, drinking, and smoking) and sociodemographic confounds (ethnicity, grade, province, gender). Videogame playing was negatively associated with academic achievement, b = -0.07 (99% CI, -0.08-05), physical activity, b = -3.09, (99% CI, -3.63-2.56), school connectedness, b = -0.03 (99% CI, -0.04-0.02), self-esteem, b = -0.13 (99% CI, -0.16-0.09), and the consumption of fruits and vegetables b = -0.07 (99% CI, -0.11-0.03). Internet usage was negatively related to self-esteem, b = -0.25 (99% CI, -0.28-0.21), school connectedness, b = -0.03 (99% CI, -0.03-0.02), academic achievement, b = -0.02 (99% CI, -0.03-0.002) and physical activity b = -1.42 (99% CI, -1.92-0.91). Finally, television exposure was linked with less fruits and vegetable consumption, b = -0.09 (99% CI, -0.12-0.06), academic achievement b = -0.05 (99% CI, -0.07-0.04), school connectedness b = -0.02 (99% CI, -0.03-0.01), self-esteem b = -0.06 (99% CI, -0.11-0.003), and physical activity b = -1.09 (99% CI, -1.64-0.54). Internet, television/movies, and videogame time also increased the odds of bullying others by 9%, OR = 1.09 (99% CI, 1.04-1.14) 8%, OR = 1.08 (99% CI, 1.01-1.16) and 7%, OR = 1.07 (99% CI, 1.01-1.14) respectively. Overall effect sizes were small yet may represent significant impairment for heavy media users.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.