ReviewYearbook of medical informatics2019
Serious Games in Health Professions Education: Review of Trends and Learning Efficacy.
Review in Yearbook of medical informatics, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 34 papers, 2 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
34 citing papers in PubMed, 2 syntheses or guidelines pooled it.
- Effectiveness of Digital Serious Games on Knowledge and Attitudes in Public Health Education: Systematic Review and Bayesian Network Meta-Analysis of Randomized Controlled Trials.Journal of medical Internet research · 2026Pooled it
- Strategies and interventions to promote organ donation and transplantation among university students: a systematic review.BMC public health · 2026Pooled it
- Design, Implementation and Evaluation of Educational Aid Game for Differential Diagnosis of Oral Lesions Through Mobile Learning.European journal of dental education : official journal of the Association for Dental Education in Europe · 2026Trial
- The educational impact of a serious game for airway management skills of medical trainees.BMC medical education · 2026Trial
- Comparison of the effectiveness of lecture instruction and virtual reality-based serious gaming instruction on the medical students' learning outcome about approach to coma.BMC medical education · 2021Trial
- Impact of a Modular Escape Game on Undergraduate and Continuing Dental Education.Journal of dental education · 2026Article
- Development and Formative Evaluation of a Narrative-Based Serious Game for Pregnancy Education: Mixed Methods Study.JMIR formative research · 2026Article
- Effect of Gamification on Task Engagement During an Eye-Tracking Test Battery in 5-Year-Old Children Born Preterm: Observational Study.JMIR serious games · 2025Article
- Education Research: Teaching Neurologic Emergencies Through Serious Games: A Randomized Comparative Intervention Study.Neurology. Education · 2025Article
- Exploring students' experience with game-based learning: a descriptive study.Canadian journal of dental hygiene : CJDH = Journal canadien de l'hygiene dentaire : JCHD · 2025Article
- Creation and evaluation of an educational escape room in paediatric dentistry.BMC medical education · 2025Article
- Game-based educational experience in clinical simulation and academic achievement in medical students: a retrospective study.BMC medical education · 2025Article
- Article
- Games to support teaching clinical reasoning in health professions education: a scoping review.Medical education online · 2024Article
- Development and evaluation of an emergency department serious game for undergraduate medical students.BMC medical education · 2024Article
- Evaluation of a training program using the SBAR communication tool for caregivers managing acute respiratory distress in lung cancer patients: A pilot randomized controlled trial protocol.Internet interventions · 2024Article
- Impact of Facilitation on Cognitive Flow in a Novel Diabetes Management Rehearsal Game for Health Professions Education: Mixed Methods, Open-Label, Superiority Randomized Controlled Trial.JMIR serious games · 2024Article
- Employing a serious game intervention to promote adolescent school children's perceptions of nursing and midwifery professions.BMC nursing · 2024Article
- Enhancing Serious Game Design: Expert-Reviewed, Stakeholder-Centered Framework.JMIR serious games · 2024Article
- Supporting contraceptive self-care and reproductive empowerment with a digital health game in Barbados: Development and Pre-implementation study for What's My Method?Gates open research · 2024Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
objectivesTo provide an overview of research trends and a review regarding the learning efficacy of serious games for health professions education taking into account short-term learning outcomes.
methodsFor the review of research trends, we performed the search on Web of Science from 1996 until the present. For the scoping review on learning efficacy, ERIC, Education Source, PsychINFO, Global Health, CINAHL, Web Of Science, and Medline were searched.
resultsThe publications trend is characterized by three phases: (i) an exploratory phase up to 2006, (ii) an early growth from 2007 to 2012, and (iii) a development phase from 2013 onwards. A total of 25 studies were identified in the scoping review. Sixteen had both pre-test and post-test, all of them showed significant improvement in learning scores after the use of serious games. Eighteen publications conducted controlled experiments, of which 14 indicated that post-test scores after serious games were significantly higher than with conventional teaching methods. The review revealed the lack of integration of affective learning with other competencies, as well as the need for serious games targeting postgraduate education.
conclusionSerious games research remains emergent. Using serious games for health professions education seems efficacious for short-term learning. Addressing more competencies and health professionals across the education continuum is needed before generalizable definitive statements can be made.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.