Evidence map›Paper›PMID 30920294›Full record

ArticleJournal of behavioral addictions2019

Disentangling the effects of empathy components on Internet gaming disorder: A study of vulnerable youth in China.

Bryant P H Hui, Anise M S Wu, Ngai Pun

Abstract read
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Article in Journal of behavioral addictions, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed, 1 pooled it
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1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

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3 · Its place in the literature

Who cites it

10 citing papers in PubMed, 1 synthesis or guideline pooled it.

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  10. The Predictive Value of Emotional Intelligence for Internet Gaming Disorder: A 1-Year Longitudinal Study.International journal of environmental research and public health · 2019
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4 · The record

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5 · Who and what money

Authors and funding

3 authors.

Bryant P H HuiDepartment of Sociology, Faculty of Social Sciences,University of Hong Kong, Hong Kong SAR,China.
Anise M S WuDepartment of Psychology,University of Macau, Macao SAR,China.
Ngai PunDepartment of Sociology, Faculty of Social Sciences,University of Hong Kong, Hong Kong SAR,China.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

BACKGROUND AND

aimsPrevious research shows that empathy can be one of the potential protective factors for Internet gaming disorder (IGD), yet the complex relationships between multidimensional factors of empathy and IGD remain understudied. Thus, a major question moving forward is to resolve the mixed empirical data by examining the specific contributions of empathy components. In this study, we disentangle the effects of cognitive component (i.e., perspective taking) and affective component (i.e., empathic concern and personal distress) on IGD symptoms and propose affect-oriented mediation pathways between them.

methodsWe surveyed a large sample (N = 3,348) of Chinese vocational school students, one of the most vulnerable groups to online gaming addiction.

resultsOur structural equation modeling results revealed that only personal distress, but not empathic concern or perspective taking, positively predicted IGD symptoms. However, empathic concern and personal distress were negatively and positively predicted gaming motive of escape from reality, respectively, which in turn predicted IGD symptoms. Furthermore, we found an indirect effect of perspective taking on IGD through empathic concern and then gaming motive of escape from reality. DISCUSSION AND

conclusionThe findings underscore the importance of separating the affective and cognitive components to understand the complex relationships between the empathy and IGD, and support our theorizing of the affect-oriented mediation mechanism.

Indexed as

EmpathyInternetAdolescentBehavior, AddictiveChinaFemaleHumansMaleSocial PerceptionStress, PsychologicalStudentsVideo GamesVocational EducationYoung Adultempathyescape from realitygaming addictionIGDyouth

Identifiers

PMID30920294
PMCPMC7044596

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