ArticleVision research2019
The features that control discrimination of an isodipole texture pair.
Article in Vision research, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
0 citing papers in PubMed.
No citing paper in PubMed yet.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
Abstract
Visual features such as edges and corners are carried by high-order statistics. Previous analysis of discrimination of isodipole textures, which isolate specific high-order statistics, demonstrates visual sensitivity to these statistics but stops short of analyzing the underlying computations. Here we use a new texture centroid paradigm to probe these computations. We focus on two canonical isodipole textures, the even and odd textures: any 2 × 2 block of even (odd) texture contains an even (odd) number of black (and white) checks. Each stimulus comprised a spatially random array of black-and-white texture-disks (background = mean gray) that varied in their fourth-order statistics. In the Even (Odd) condition, disks varied along the continuum between random coinflip texture and pure (highly structured) even (odd) target texture. The task was to mouse-click the centroid of the disk array, weighting each disk location by the target structure level of the disk-texture (ranging from 0 for coinflip to 1 for even or odd). For each of block-sizes S=2×2, 2 × 3, 2 × 4 and 3 × 3, a linear model was used to estimate the weight exerted on the subject's responses by the differently patterned blocks of size S. Only the results with 2 × 4 and 3 × 3 blocks were consistent with the data. In the Even condition, homogeneous blocks exerted the most weight; in the odd condition, block-pattern symmetry was important. These findings show that visual mechanisms sensitive to four-point correlations do not compute evenness or oddness per se, but rather are activated selectively by features whose frequency varies across isodipole textures.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.