Evidence map›Paper›PMID 30698532›Full record

ArticleJournal of medical Internet research2019

Perceptions of Visualizing Physical Activity as a 3D-Printed Object: Formative Study.

Sam Graeme Morgan Crossley, Melitta Anne McNarry, Joanne Hudson, Parisa Eslambolchilar, Zoe Knowles, Kelly Alexandra Mackintosh

Abstract read
In one paragraph

Article in Journal of medical Internet research, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

4 citing papers in PubMed.

  1. Article
  2. 3D-Printing Physical Activity in Youth: An Autotopographical Approach to Behaviour Change.International journal of environmental research and public health · 2023
    Article
  3. Article
  4. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Sam Graeme Morgan Crossley *Applied Sport Technology Exercise and Medicine Research Centre, School of Sport and Exercise Sciences, Swansea University, Swansea, United Kingdom.ORCID 0000-0002-2792-919X
Melitta Anne McNarry *Applied Sport Technology Exercise and Medicine Research Centre, School of Sport and Exercise Sciences, Swansea University, Swansea, United Kingdom.ORCID 0000-0003-0813-7477
Joanne Hudson *Applied Sport Technology Exercise and Medicine Research Centre, School of Sport and Exercise Sciences, Swansea University, Swansea, United Kingdom.ORCID 0000-0003-4732-8356
Parisa Eslambolchilar *Human Factors Technology Research Priority Area, School of Computer Science and Informatics, Cardiff University, Cardiff, United Kingdom.ORCID 0000-0003-4610-1643
Zoe Knowles *Physical Activity Exchange, School of Sport and Exercise Sciences, Liverpool John Moores University, Liverpool, United Kingdom.ORCID 0000-0003-1129-2275
Kelly Alexandra Mackintosh *Applied Sport Technology Exercise and Medicine Research Centre, School of Sport and Exercise Sciences, Swansea University, Swansea, United Kingdom.ORCID 0000-0003-0355-6357

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundThe UK government recommends that children engage in moderate-to-vigorous physical activity for at least 60 min every day. Despite associated physiological and psychosocial benefits of physical activity, many youth fail to meet these guidelines partly due to sedentary screen-based pursuits displacing active behaviors. However, technological advances such as 3D printing have enabled innovative methods of visualizing and conceptualizing physical activity as a tangible output.

objectiveThe aim of this study was to elicit children's, adolescents', parents', and teachers' perceptions and understanding of 3D physical activity objects to inform the design of future 3D models of physical activity.

methodsA total of 28 primary school children (aged 8.4 [SD 0.3] years; 15 boys) and 42 secondary school adolescents (aged 14.4 [SD 0.3] years; 22 boys) participated in semistructured focus groups, with individual interviews conducted with 8 teachers (2 male) and 7 parents (2 male). Questions addressed understanding of the physical activity guidelines, 3D model design, and both motivation for and potential engagement with a 3D physical activity model intervention. Pupils were asked to use Play-Doh to create and describe a model that could represent their physical activity levels (PAL). Data were transcribed verbatim and thematically analyzed, and key emergent themes were represented using pen profiles.

resultsPupils understood the concept of visualizing physical activity as a 3D object, although adolescents were able to better analyze and critique differences between low and high PAL. Both youths and adults preferred a 3D model representing a week of physical activity data when compared with other temporal representations. Furthermore, all participants highlighted that 3D models could act as a motivational tool to enhance youths' physical activity. From the Play-Doh designs, 2 key themes were identified by pupils, with preferences indicated for models of abstract representations of physical activity or bar charts depicting physical activity, respectively.

conclusionsThese novel findings highlight the potential utility of 3D objects of physical activity as a mechanism to enhance children's and adolescents' understanding of, and motivation to increase, their PAL. This study suggests that 3D printing may offer a unique strategy for promoting physical activity in these groups.

Indexed as

AdolescentChildChild, PreschoolExerciseFemaleHumansMalePrinting, Three-Dimensional3D printingeducationfeedbackschoolyouth

Identifiers

PMID30698532
PMCPMC6372983

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.