Evidence map›Paper›PMID 30609986›Full record

Trial reportJournal of medical Internet research2019

Use of In-Game Rewards to Motivate Daily Self-Report Compliance: Randomized Controlled Trial.

Sara Taylor, Craig Ferguson, Fengjiao Peng, Magdalena Schoeneich, Rosalind W Picard

Registry-linked trialAbstract readRandomized Controlled Trial
In one paragraph

Trial report in Journal of medical Internet research, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT03738254 (Motivating Survey Compliance), which is not on this map. Cited by 15 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
15citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT03738254 nacompletednot on this map

Motivating Survey Compliance: Game Play Study 1

TypeinterventionalSponsorMassachusetts Institute of TechnologyRan2017 to 2018Enrolled232ConditionsPatient Reported Outcome Measures, ComplianceArmsThe Guardians: A smartphone game, Paper Survey, Electronic Survey
3 · Its place in the literature

Who cites it

15 citing papers in PubMed, 2 syntheses or guidelines pooled it.

  1. Pooled it
  2. Methods to increase response to postal and electronic questionnaires.The Cochrane database of systematic reviews · 2023
    Pooled it
  3. Trial
  4. Translating strategies for promoting engagement in mobile health: A proof-of-concept microrandomized trial.Health psychology : official journal of the Division of Health Psychology, American Psychological Association · 2021
    Trial
  5. Review
  6. Observational
  7. Article
  8. Article
  9. Article
  10. Review
  11. Article
  12. Article
  13. Article
  14. User-Centered App Design for Acutely Ill Children and Adolescents.Journal of pediatric oncology nursing : official journal of the Association of Pediatric Oncology Nurses
    Article
  15. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Sara TaylorAffective Computing Group, Department of Media Arts and Sciences, Massachusetts Institute of Technology, Cambridge, MA, United States.ORCID 0000-0003-4133-9230
Craig FergusonAffective Computing Group, Department of Media Arts and Sciences, Massachusetts Institute of Technology, Cambridge, MA, United States.ORCID 0000-0003-0053-024X
Fengjiao PengAffective Computing Group, Department of Media Arts and Sciences, Massachusetts Institute of Technology, Cambridge, MA, United States.ORCID 0000-0002-2872-0945
Magdalena SchoeneichDigital Accelerator, Takeda Pharmaceuticals, Cambridge, MA, United States.ORCID 0000-0002-4823-2738
Rosalind W PicardAffective Computing Group, Department of Media Arts and Sciences, Massachusetts Institute of Technology, Cambridge, MA, United States.ORCID 0000-0002-5661-0022

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundEncouraging individuals to report daily information such as unpleasant disease symptoms, daily activities and behaviors, or aspects of their physical and emotional state is difficult but necessary for many studies and clinical trials that rely on patient-reported data as primary outcomes. Use of paper diaries is the traditional method of completing daily diaries, but digital surveys are becoming the new standard because of their increased compliance; however, they still fall short of desired compliance levels.

objectiveMobile games using in-game rewards offer the opportunity to increase compliance above the rates of digital diaries and paper diaries. We conducted a 5-week randomized control trial to compare the completion rates of a daily diary across 3 conditions: a paper-based participant-reported outcome diary (Paper PRO), an electronic-based participant-reported outcome diary (ePRO), and a novel ePRO diary with in-game rewards (Game-Motivated ePRO).

methodsWe developed a novel mobile game that is a combination of the idle and pet collection genres to reward individuals who complete a daily diary with an in-game reward. Overall, 197 individuals aged 6 to 24 years (male: 100 and female: 97) were enrolled in a 5-week study after being randomized into 1 of the 3 methods of daily diary completion. Moreover, 157 participants (male: 84 and female: 69) completed at least one diary and were subsequently included in analysis of compliance rates.

resultsWe observed a significant difference (F

conclusionsThe Game-Motivated ePRO system encouraged individuals to complete the daily diaries above the compliance rates of the Paper PRO and ePRO without altering the participants' responses.

trial registrationClinicalTrials.gov NCT03738254; http://clinicaltrials.gov/ct2/show/NCT03738254 (Archived by WebCite at http://www.webcitation.org/74T1p8u52).

Indexed as

AdolescentAdultChildFemaleHumansMaleMobile ApplicationsMotivationPatient ComplianceRewardSelf ReportSurveys and QuestionnairesVideo GamesYoung Adultprotocol compliancerecreational gamesself-reports

Identifiers

PMID30609986
PMCPMC6682282

What OpenQuestion holds

Textmetadata
LicenceCC BY
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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.