ArticleAging & mental health2020
Play provides social connection for older adults with serious mental illness: A grounded theory analysis of a 10-week exergame intervention.
Article in Aging & mental health, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 15 papers, 4 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
15 citing papers in PubMed, 4 syntheses or guidelines pooled it.
- Interventions supporting meaningful connections for people with serious mental illness: a concept-framed systematic narrative review.Social psychiatry and psychiatric epidemiology · 2025Pooled it
- The effectiveness of digital gaming on the functioning and activity of older people living in long-term care facilities: a systematic review and meta-analysis.Aging clinical and experimental research · 2023Pooled it
- Practical Recommendations for Maintaining Active Lifestyle during the COVID-19 Pandemic: A Systematic Literature Review.International journal of environmental research and public health · 2020Pooled it
- Video Games, Obesity, and Children.Current obesity reports · 2020Pooled it
- Effects of Commercial Exergames vs. Traditional Indoor Exercise on Mood in Older Adults: A Randomized Controlled Trial.Healthcare (Basel, Switzerland) · 2026Article
- Making Room for Play in Lifestyle Medicine.American journal of lifestyle medicine · 2025Article
- The Effect of Young People-Assisted, Individualized, Motion-Based Video Games on Physical, Cognitive, and Social Frailty Among Community-Dwelling Older Adults With Frailty: Randomized Controlled Trial.JMIR serious games · 2024Article
- Article
- The Whole Package: A Multi-Component Smoking Cessation Intervention for Adults With Serious Mental Illness: A Qualitative Study.Tobacco use insights · 2024Article
- The Change in Exergaming From Before to During the COVID-19 Pandemic Among Young Adults: Longitudinal Study.JMIR serious games · 2023Article
- A Perceptual Structure of Soundscapes in Urban Public Spaces Using Semantic Coding Based on the Grounded Theory.International journal of environmental research and public health · 2023Article
- The Effectiveness and Safety of Serious Games for Improving Cognitive Abilities Among Elderly People With Cognitive Impairment: Systematic Review and Meta-Analysis.JMIR serious games · 2022Review
- Lockdowns and Physical Activities: Sports in the Time of COVID.International journal of environmental research and public health · 2022Review
- Playing remotely in times of crisis: A program to overcome social isolation.International journal of geriatric psychiatry · 2022Article
- Impact of exergames on psychiatric symptoms in older adults with serious mental illness.Aging & mental health · 2021Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
Abstract
PubMed holds no abstract for this paper.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.