ArticleInternational journal of environmental research and public health2018
Generalised Versus Specific Internet Use-Related Addiction Problems: A Mixed Methods Study on Internet, Gaming, and Social Networking Behaviours.
Article in International journal of environmental research and public health, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 37 papers, 2 of them syntheses that pooled it.
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Who cites it
37 citing papers in PubMed, 2 syntheses or guidelines pooled it.
- Prevalence of internet addiction in Africa: A systematic review and meta-analysis.Journal of behavioral addictions · 2022Pooled it
- Female Gaming, Gaming Addiction, and the Role of Women Within Gaming Culture: A Narrative Literature Review.Frontiers in psychiatry · 2019Pooled it
- [Association between technology addiction and academic performance in Latin American university students in 2024]Revista de la Facultad de Ciencias Medicas (Cordoba, Argentina) · 2025Observational
- The relationship between social network addiction, online gaming addiction, and suicide ideation: mediating and moderating role of loneliness.BMC psychology · 2025Article
- The seven deadly sins: measuring overvaluation of social media with the Plan-net 25 scale.BMC psychology · 2025Article
- The Association Between Internet Addiction and Adolescents' Mental Health: A Meta-Analytic Review.Behavioral sciences (Basel, Switzerland) · 2025Review
- Attachment beyond the screen: The influences of demographic factors and parasocial relationships on social media use in Qatar.PloS one · 2025Article
- An integrative review on children's perceived and experienced subjective digital well-being.Frontiers in digital health · 2025Review
- Rates and psychological stress predictors of problematic internet use (PIU) during the COVID-19 pandemic in a racially diverse sample of young adults.Anxiety, stress, and coping · 2024Article
- The effects of self-esteem and parental phubbing on adolescent internet addiction and the moderating role of the classroom environment: a hierarchical linear model analysis.BMC psychiatry · 2024Article
- Adolescent Screen Use: Problematic Internet Use and the Impact of Gender.Psychiatry investigation · 2024Article
- A Holistic Investigation of the Relationship between Digital Addiction and Academic Achievement among Students.European journal of investigation in health, psychology and education · 2023Review
- Depression and Internet Gaming Disorder among Chinese Adolescents: A Longitudinal Moderated Mediation Model.International journal of environmental research and public health · 2023Article
- Positive effects of online games on the growth of college students: A qualitative study from China.Frontiers in psychology · 2023Article
- A comprehensive review on emerging trends in the dynamic evolution of digital addiction and depression.Frontiers in psychology · 2023Article
- Revealing the Intellectual Structure and Evolution of Digital Addiction Research: An Integrated Bibliometric and Science Mapping Approach.International journal of environmental research and public health · 2022Article
- Generalized and Specific Problematic Internet Use in Central Siberia Adolescents: A School-Based Study of Prevalence, Age-Sex Depending Content Structure, and Comorbidity with Psychosocial Problems.International journal of environmental research and public health · 2022Observational
- To Be or Not to Be a Female Gamer: A Qualitative Exploration of Female Gamer Identity.International journal of environmental research and public health · 2022Article
- Perceptions Underlying Addictive Technology Use Patterns: Insights for Cognitive-Behavioural Therapy.International journal of environmental research and public health · 2022Article
- Relationship between behavioral inhibition/activation system and Internet addiction among Chinese college students: The mediating effects of intolerance of uncertainty and self-control and gender differences.Frontiers in public health · 2022Article
Corrections and comments
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Authors and funding
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Abstract
The field of technological behavioural addictions is moving towards specific problems (i.e., gaming disorder). However, more evidence of generalised versus specific Internet use-related addiction problems (generalised pathological Internet use (GPIU) vs. specific pathological Internet use (SPIU)) is still needed. This mixed methods study aimed to disentangle GPIU from SPIU. A partially mixed sequential equal status study design (QUAN→QUAL) was undertaken. First, through an online survey, which adapted the compulsive Internet use scale (CIUS) for three types of problems (i.e., generalised Internet use, and specific online gaming and social networking). Second, potential problem users' perceptions of the evolution of these problems (aetiology, development, consequences, and factors) were ascertained, through semi-structured interviews, together with their opinion on present Internet gaming disorder (IGD) criteria adapted to each problem studied. Findings showed the CIUS remains valid and reliable for GPIU and SPIUs examined; a prevalence between 10.8% and 37.4% was estimated for potential at-risk problem gamers and Internet users, respectively, who reported their preference for maintaining their virtual lives. Half of the sample had a risk of a unique or mixed profile of these problems. Moreover, device patterns, gender, and age issues emerged, such as problem gamers being proportionally equal male and female young or middle-aged adults. GPIU was highly associated with problem social networking use, and weakly with problematic gaming, but both SPIUs were independent. Concerning addictive symptoms, salience, deception, and tolerance required redefinition, especially for SPIUs, while better-valued IGD criteria applied to GPIU and SPIUs were: Risk relationships or opportunities, give up other activities, withdrawal, and continue despite problems. Thus, although problems studied are present as risk behaviours, SPIUs seem to cover the addictive symptomatology in those categorised as potential problem users, online gaming being the most severe behavioural addiction problem.
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