ReviewJournal of central nervous system disease2018
The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review.
Review in Journal of central nervous system disease, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 83 papers, 15 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
83 citing papers in PubMed, 15 syntheses or guidelines pooled it.
- Effect of virtual reality-based upper limb training on activity of daily living and quality of life among stroke survivors: a systematic review and meta-analysis.Journal of neuroengineering and rehabilitation · 2025Pooled it
- Using 3D and 4D digital human modeling in extended reality-based rehabilitation: a systematic review.Frontiers in bioengineering and biotechnology · 2025Pooled it
- Effect of non-pharmacological interventions in people with cognitive frailty: a systematic review and network meta-analysis.BMC public health · 2024Pooled it
- Efficacy of virtual reality training on motor performance, activity of daily living, and quality of life in patients with Parkinson's disease: an umbrella review comprising meta-analyses of randomized controlled trials.Journal of neuroengineering and rehabilitation · 2023Pooled it
- Comparison of immersive and non-immersive virtual reality for upper extremity functional recovery in patients with stroke: a systematic review and network meta-analysis.Neurological sciences : official journal of the Italian Neurological Society and of the Italian Society of Clinical Neurophysiology · 2023Pooled it
- NintendoInternational journal of environmental research and public health · 2022Pooled it
- Pooled it
- Effect of home-based virtual reality training and telerehabilitation on balance in individuals with Parkinson disease, multiple sclerosis, and stroke: a systematic review and meta-analysis.Neurological sciences : official journal of the Italian Neurological Society and of the Italian Society of Clinical Neurophysiology · 2022Pooled it
- A systematic review on the usability of robotic and virtual reality devices in neuromotor rehabilitation: patients' and healthcare professionals' perspective.BMC health services research · 2022Pooled it
- Recommendations for the Design and Implementation of Virtual Reality for Acquired Brain Injury Rehabilitation: Systematic Review.Journal of medical Internet research · 2021Pooled it
- Leap Motion Controller Video Game-Based Therapy for Upper Extremity Motor Recovery in Patients with Central Nervous System Diseases. A Systematic Review with Meta-Analysis.Sensors (Basel, Switzerland) · 2021Pooled it
- Differences Between Exergaming Rehabilitation and Conventional Physiotherapy on Quality of Life in Parkinson's Disease: A Systematic Review and Meta-Analysis.Frontiers in neurology · 2021Pooled it
- Virtual Reality Systems for Upper Limb Motor Function Recovery in Patients With Spinal Cord Injury: Systematic Review and Meta-Analysis.JMIR mHealth and uHealth · 2020Pooled it
- Virtual reality and non-invasive brain stimulation for rehabilitation applications: a systematic review.Journal of neuroengineering and rehabilitation · 2020Pooled it
- Virtual horizons: Enhancing rehabilitation of neuromuscular diseases through virtual reality and gamification.Journal of neuromuscular diseasesPooled it
- Virtual reality-assisted rehabilitation for postoperative C5 palsy: a pilot exploratory randomized controlled trial.Journal of neuroengineering and rehabilitation · 2025Trial
- Effects of structured positive feedback intervention on standing reach ability among older adults admitted to a convalescent rehabilitation ward: a small-sample pilot randomized controlled trial.European geriatric medicine · 2025Trial
- Treadmill training with virtual reality to enhance gait and cognitive function among people with multiple sclerosis: a randomized controlled trial.Journal of neurology · 2023Trial
- Immersive virtual reality during gait rehabilitation increases walking speed and motivation: a usability evaluation with healthy participants and patients with multiple sclerosis and stroke.Journal of neuroengineering and rehabilitation · 2021Trial
- Validation Study on Movement Sonification of the Hand as a Rehabilitation Tool.Plastic surgery (Oakville, Ont.) · 2026Article
23 more citing papers are in PubMed but not listed here.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
9 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundVirtual reality (VR) experiences (through games and virtual environments) are increasingly being used in physical, cognitive, and psychological interventions. However, the impact of VR as an approach to rehabilitation is not fully understood, and its advantages over traditional rehabilitation techniques are yet to be established.
methodWe present a systematic review which was conducted according to
resultsWe summarize the literature which highlights that a range of effective VR approaches are available. Studies identified were conducted with poststroke patients, patients with cerebral palsy, spinal cord injuries, and other pathologies. Healthy populations have been used in the development and testing of VR approaches meant to be used in the future by people with neurological disorders. A range of benefits were associated with VR interventions, including improvement in motor functions, greater community participation, and improved psychological and cognitive function.
conclusionsThe results from this review provide support for the use of VR as part of a neurorehabilitation program in maximizing recovery.
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.