ArticleHealthcare technology letters2018
Multiuser virtual reality environment for visualising neuroimaging data.
Article in Healthcare technology letters, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
3 citing papers in PubMed.
- Enhancing educational experience through establishing a VR database in craniosynostosis: report from a single institute and systematic literature review.Frontiers in surgery · 2024Article
- A System for Real-Time, Online Mixed-Reality Visualization of Cardiac Magnetic Resonance Images.Journal of imaging · 2021Article
- New Approach to Accelerated Image Annotation by Leveraging Virtual Reality and Cloud Computing.Frontiers in bioinformatics · 2021Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
1 author.
Funding
Abstract
The recent advent of high-performance consumer virtual reality (VR) systems has opened new possibilities for immersive visualisation of numerous types of data. Medical imaging has long made use of advanced visualisation techniques, and VR offers exciting new opportunities for data exploration. The author presents a new framework for interacting with neuroimaging data, including MRI volumes, neuroanatomical surface models, diffusion tensors, and streamline tractography, as well as text-based annotations. The system was developed for the HTC Vive using C++, OpenGL, and the OpenVR software development kit. The author developed custom GLSL shaders for each type of data to provide high-performance real-time rendering suitable for use in a VR environment. These are integrated with an interface that enables the user to manipulate the scene through the Vive controllers and perform operations such as volume slicing, fibre track selection, and structural queries. The software can read data generated by existing automated brain MRI analysis packages, enabling the rapid development of subject-specific visualisations of multimodal data or annotated atlases. The system can also support multiple simultaneous users, placing them in the same virtual space to interact with each other while visualising the same datasets, opening new possibilities for teaching and for collaborative exploration of neuroimaging data.
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.