Evidence map›Paper›PMID 30326433›Full record

ArticlePsychiatry research2018

The acceptability and feasibility of a novel virtual reality based social skills training game for schizophrenia: Preliminary findings.

Laura H Adery, Megan Ichinose, Lénie J Torregrossa, Joshua Wade, Heathman Nichols, Esube Bekele, Dayi Bian, Alena Gizdic, Eric Granholm, Nilanjan Sarkar and 1 more

3 registry-linked trialsAbstract read
In one paragraph

Article in Psychiatry research, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to 3 registered trials, which are not on this map. Cited by 19 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
19citing papers in PubMed, 2 pooled it
4.4field-weighted citation impact, top 5% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT03128099 nacompletednot on this map

Physiology-based Virtual Reality Training for Social Skills in Schizophrenia

TypeinterventionalSponsorVanderbilt UniversityRan2016 to 2018Enrolled47ConditionsSchizophreniaArmsVirtual reality social skills training
NCT04005794 nacompletednot on this mapstarted 2021, after this paper: background citation

Physiology-based Virtual Reality Training for Social Skills in Schizophrenia

TypeinterventionalSponsorVanderbilt UniversityRan2021 to 2024Enrolled50ConditionsSchizophrenia, Schizo Affective Disorder, Social SkillsArmssocial VR (virtual reality) training, Cognitive training (control game)
NCT04799717 completednot on this mapstarted 2021, after this paper: background citation

Game-based Telehealth Therapeutic Intervention in First Onset Psychosis

TypeobservationalSponsorStanford UniversityRan2021 to 2022Enrolled8ConditionsPsychotic Disorders, Schizophrenia Spectrum DisordersArmsGaming session
3 · Its place in the literature

Who cites it

19 citing papers in PubMed, 2 syntheses or guidelines pooled it, 80 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

11 authors at 2 institutions in 2 countries.

Laura H AderyDepartment of Psychology, Vanderbilt University, Nashville, TN, USA.
Megan IchinoseDepartment of Psychology, Vanderbilt University, Nashville, TN, USA.
Lénie J TorregrossaDepartment of Psychology, Vanderbilt University, Nashville, TN, USA.
Joshua WadeDepartment of Mechanical Engineering, Vanderbilt University, Nashville, TN, USA.
Heathman NicholsDepartment of Psychology, Vanderbilt University, Nashville, TN, USA.
Esube BekeleDepartment of Electrical Engineering and Computer Science, Vanderbilt University, Nashville, TN, USA.
Dayi BianDepartment of Electrical Engineering and Computer Science, Vanderbilt University, Nashville, TN, USA.
Alena GizdicDepartment of Psychology, Vanderbilt University, Nashville, TN, USA.
Eric GranholmDepartment of Psychiatry, University of California, San Diego, CA, USA.
Nilanjan SarkarDepartment of Mechanical Engineering, Vanderbilt University, Nashville, TN, USA.
Sohee ParkDepartment of Psychology, Vanderbilt University, Nashville, TN, USA; Global Academy for Future Civilizations, Kyung Hee University, Seoul, Korea. Electronic address: sohee.park@vanderbilt.edu.
Vanderbilt University · USUniversity of California San Diego · US

Funding

Research Project: Sensory and Multisensory Contributions to AutismU54HD083211 · NICHD · VANDERBILT UNIVERSITY MEDICAL CENTER · PI CUTTING, LAURIE E · 2015 to 2019
$7.1M
Physiology-based virtual reality training for social skills in schizophreniaR33MH106748 · NIMH · VANDERBILT UNIVERSITY · PI PARK, SOHEE, SARKAR, NILANJAN · 2019 to 2021
$1.6M
Physiology-based virtual reality training for social skills in schizophreniaR21MH106748 · NIMH · VANDERBILT UNIVERSITY · PI PARK, SOHEE, SARKAR, NILANJAN · 2016 to 2017
$827k
NICHD NIH HHS U54 HD083211NIMH NIH HHS R21 MH106748NIMH NIH HHS R33 MH106748
6 · The paper itself

Abstract

Social impairment is a core feature of schizophrenia that presents a major barrier toward recovery. Some of the psychotic symptoms are partly ameliorated by medication but the route to recovery is hampered by social impairments. Since existing social skills interventions tend to suffer from lack of availability, high-burden and low adherence, there is a dire need for an effective, alternative strategy. The present study examined the feasibility and acceptability of Multimodal Adaptive Social Intervention in Virtual Reality (MASI-VR) for improving social functioning and clinical outcomes in schizophrenia. Out of eighteen patients with schizophrenia who enrolled, seventeen participants completed the pre-treatment assessment and 10 sessions of MASI-VR, but one patient did not complete the post-treatment assessments. Therefore, the complete training plus pre- and post-treatment assessment data are available from sixteen participants. Clinical ratings of symptom severity were obtained at pre- and post-training. Retention rates were very high and training was rated as extremely satisfactory for the majority of participants. Participants exhibited a significant reduction in overall clinical symptoms, especially negative symptoms following 10 sessions of MASI-VR. These preliminary results support the feasibility and acceptability of a novel virtual reality social skills training program for individuals with schizophrenia.

Indexed as

Patient Acceptance of Health CarePatient SatisfactionSchizophrenic PsychologySocial SkillsVirtual RealityAdultFeasibility StudiesFemaleGames, RecreationalHumansMaleMiddle AgedPsychotic DisordersSchizophreniaSocial AdjustmentComputerized trainingNegative symptomsPsychosocial interventionSchizophreniaSocial attentionSocial cognitionSocial skills trainingVirtual reality

Identifiers

PMID30326433
PMCPMC6314809
OpenAlexW2898057522

What OpenQuestion holds

Textmetadata
LicenceTDM
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.