ArticleJournal of behavioral addictions2018
Internet gaming disorder in adolescence: Psychological characteristics of a clinical sample.
Article in Journal of behavioral addictions, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 59 papers, 3 of them syntheses that pooled it.
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Who cites it
59 citing papers in PubMed, 3 syntheses or guidelines pooled it, 187 citations in OpenAlex.
- Assessing the Association Between Internet Addiction Disorder and Health Risk Behaviors Among Adolescents and Young Adults: A Systematic Review and Meta-Analysis.Frontiers in public health · 2022Pooled it
- The Big Five personality traits and online gaming: A systematic review and meta-analysis.Journal of behavioral addictions · 2021Pooled it
- Conduct problems and depressive symptoms in association with problem gambling and gaming: A systematic review.Journal of behavioral addictions · 2020Pooled it
- "Controlled by the game"- interviews on why regaining control over gaming is difficult for patients with gaming disorder.BMC psychology · 2026Article
- Violence exposure in daily life and adolescent internet gaming disorder in the Chinese context: peer victimization and negative emotion as mediators in a three-wave study.BMC psychology · 2026Article
- Internet Gaming Disorder and Internet Addiction: Comparing Italian and Migrant Children and Adolescents.Pediatric reports · 2026Article
- Mechanisms linking parents' education level to adolescent gaming disorder among Chinese Special School students: serial mediating effects of emotional abuse experience and psychopathy.BMC psychology · 2026Article
- Genre-Specific Gaming Addiction and Flourishing in Adolescents: Cross-Sectional Survey Study.Journal of medical Internet research · 2026Article
- Comparing the Associations of Internet Addiction and Internet Gaming Disorder With Psychopathological Symptoms: Cross-Sectional Study of Three Independent Adolescent Samples.Journal of medical Internet research · 2026Article
- Problematic gaming in occasional, low, intermediate or heavy use gamers - not all screen time is created equal - A reanalysis.PloS one · 2026Article
- Intellectual-cultural orientation of family environment and adolescent depressive symptoms: the mediating role of game addiction.Frontiers in psychiatry · 2026Article
- Playing video games in community spaces and adolescent loneliness: a cross-sectional study.Child and adolescent psychiatry and mental health · 2025Article
- Temperament, brain structure and problematic video gaming in adolescence - A six-year longitudinal study.Journal of behavioral addictions · 2025Article
- Ambivalent User Needs as a Challenge and Chance for the Design of a Web-Based Intervention for Gaming Disorder: Qualitative Interview Study With Adolescents and Young Adults.JMIR formative research · 2025Article
- Exploring the Association Between Problematic Internet Use, Internet Gaming Disorder in Adolescents with ADHD: A Scoping Review.International journal of environmental research and public health · 2025Article
- Gaming disorder and psychological distress among Iranian adolescents: the mediating role of sleep hygiene.BMC public health · 2025Article
- Factors related to risky alcohol consumption and binge drinking in Spanish college students: a cross-sectional study.BMJ open · 2025Article
- Emotional Intelligence and Behavioural Addictions: A Systematic Review.Journal of clinical medicine · 2025Review
- Longitudinal Dynamic Relationships Between Videogame Use and Symptoms of Gaming Disorder and Depression Among Chinese Children and Adolescents.Journal of youth and adolescence · 2025Article
- Exploring parent-child relationships in a Swedish child and adolescent psychiatry - cohort of adolescents with internet gaming disorder.BMC psychology · 2025Article
Corrections and comments
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Authors and funding
4 authors at 2 institutions in 2 countries.
Funding
No grant is acknowledged in the PubMed record.
Abstract
BACKGROUND AND
aimsInternet gaming disorder (IGD) has become a topic of increasing research interest since its inclusion in Section 3 of the DSM-5. Given the lack of clinical studies concerning IGD, exploring the characteristics of clinical samples with IGD will help to delineate the gaming disorder construct and inform future treatment studies.
methodsData collection consisted of clinical interviews comprising 31 male adolescents diagnosed with IGD. Alongside the clinical interviews, the participants were administered a battery of psychometric tests assessing the following: IGD, personality traits, comorbid symptomatology, emotional intelligence (EI), and family environment characteristics.
resultsThe results showed that the adolescents with IGD and their relatives reported a high number of hours per week and high presence of stressful life events in the majority of the sample. High scores on scales assessing depression, anxiety, and somatic disorders were found. However, the findings indicate the presence of several other comorbid disorders meaning that some of the adolescent sample with IGD had different clinical profiles. Several personality traits were found to be highly associated with IGD including introversion, inhibition, submissiveness, self-devaluation, interpersonal sensibility, obsessive-compulsive tendencies, phobic anxiety, and hostility, as well as paranoid and borderline personality traits. Other negative characteristics found in the present sample included a high level of social problems, low EI, and dysfunctional family relationships. DISCUSSION AND
conclusionsThe findings suggest a more global pattern of key psychological characteristics associated with Internet gaming disorder in adolescence. This may help in understanding the complexity of this proposed disorder and it may also help in designing more specialized interventions for adolescents with IGD. The findings have important implications for clinical practice and interventions.
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