ArticleJournal of autism and developmental disorders2019
Social Stories for Children with Autism Spectrum Disorder: Validating the Content of a Virtual Reality Program.
Article in Journal of autism and developmental disorders, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 12 papers, 1 of them a synthesis that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
12 citing papers in PubMed, 1 synthesis or guideline pooled it.
- How are Autistic People Involved in the Design of Extended Reality Technologies? A Systematic Literature Review.Journal of autism and developmental disorders · 2024Pooled it
- A Pilot Randomised Control Trial of Digitally-Mediated Social Stories for Children on the Autism Spectrum.Journal of autism and developmental disorders · 2020Trial
- The Knowledge and Preferences of Parents/Carers of Autistic Children and Young People about Technology Devices.Journal of autism and developmental disorders · 2026Article
- Speech and Language Therapists' Perspectives of Virtual Reality as a Clinical Tool for Autism: Cross-Sectional Survey.JMIR rehabilitation and assistive technologies · 2025Article
- Behavior Change Support Systems for Self-Treating Procrastination: Systematic Search in App Stores and Analysis of Motivational Design Archetypes.Journal of medical Internet research · 2025Article
- Digital citizenship of children and youth with autism: Developing guidelines and strategies for caregivers and clinicians to support healthy use of screens.Autism : the international journal of research and practice · 2024Article
- Virtual environments as a novel and promising approach in (neuro)diagnosis and (neuro)therapy: a perspective on the example of autism spectrum disorder.Frontiers in neuroscience · 2024Article
- Supporting autistic communities through parent-led and child/young person-led digital social story interventions: an exploratory study.Frontiers in digital health · 2024Article
- Virtual Reality Training of Social Skills in Adults with Autism Spectrum Disorder: An Examination of Acceptability, Usability, User Experience, Social Skills, and Executive Functions.Behavioral sciences (Basel, Switzerland) · 2023Article
- The Relevance of Virtual-Assisted Early Childhood Education and Occupational Psychotherapy Based on Emotional Interaction.Occupational therapy international · 2022Article
- Digitally-Mediated Social Stories Support Children on the Autism Spectrum Adapting to a Change in a 'Real-World' Context.Journal of autism and developmental disorders · 2021Article
- Reconstructing Personal Stories in Virtual Reality sas a Mechanism to Recover the Self.International journal of environmental research and public health · 2019Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Autism spectrum disorder (ASD) is a neurodevelopmental disorder that affects socio-emotional skills and perspective-taking abilities. Although social stories in a form of virtual reality program can help children with ASD, developing them and identifying appropriate responses might be subjective and thus challenging. Using Delphi method, and guided by general case training, we involved 63 parents and clinicians of individuals with ASD, in two rounds of online iteration to refine the stories. Scenarios that reached a 75% agreement level were accepted. This project is the first study to develop and validate a library of 75 short socio-emotional stories that illustrate various types and intensities of emotion in three social contexts of home, school, and community as the content of a virtual reality program.
Indexed as
Identifiers
30203311What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.