ArticleAttention, perception & psychophysics2019
Visual perspective taking for avatars in a Simon task.
Article in Attention, perception & psychophysics, 2019. The graph could read no effect estimate from its abstract, so it casts no vote on the map. An erratum has been issued. Cited by 9 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
9 citing papers in PubMed.
- The effect of avatar identity on level-2 visual perspective taking in individuals with schizophrenia.BMC psychiatry · 2026Article
- Which side do you take? Instruction versus action in resolving frame of reference conflicts.Attention, perception & psychophysics · 2026Article
- Perspective Taking and Avatar-Self Merging.Frontiers in psychology · 2022Review
- Human Cognition in Interaction With Robots: Taking the Robot's Perspective Into Account.Human factors · 2021Article
- Spatial-numerical associations in the presence of an avatar.Psychological research · 2021Article
- Character Customization With Cosmetic Microtransactions in Games: Subjective Experience and Objective Performance.Frontiers in psychology · 2021Article
- No evidence for automatic response activation with target onset in the avatar-compatibility task.Memory & cognition · 2020Article
- Article
- Article
Corrections and comments
- Erratum issued
Authors and funding
2 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
In modern digital applications, users often interact with virtual representations of themselves or others, called avatars. We examined how these avatars and their perspectives influence stimulus-response compatibility in a Simon task. Participants responded to light/dark blue stimuli with left/right key presses in the presence of a task-irrelevant avatar. Changes in stimulus-response compatibility were used to quantify changes in the mental representation of the task and perspective taking toward this avatar. Experiments 1 and 2 showed that perspective taking for an avatar occurred in orthogonal stimulus-response mappings, causing a compatibility effect from the avatar's point of view. In the following two experiments we introduced a larger variety of angular disparities between the participant and avatar. In Experiment 3, the Simon effect with lateralized stimulus positions remained largely unaffected by the avatar, pointing toward an absence of perspective taking. In Experiment 4, after avatar hand movements were added in order to strengthen the participants' sense of agency over the avatar, a spatial compatibility effect from the avatar's perspective was observed again, and hints of the selective use of perspective taking on a trial-by-trial basis were found. Overall, the results indicate that users can incorporate the perspective of an avatar into their mental representation of a situation, even when this perspective is unnecessary to complete a task, but that certain contextual requirements have to be met.
Indexed as
Identifiers
30187398What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.