ArticleFrontiers in neurology2018
Virtual Footprints Can Improve Walking Performance in People With Parkinson's Disease.
Article in Frontiers in neurology, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 14 papers, 1 of them a synthesis that pooled it.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
14 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Technological Competence Is a Pre-condition for Effective Implementation of Virtual Reality Head Mounted Displays in Human Neuroscience: A Technological Review and Meta-Analysis.Frontiers in human neuroscience · 2019Pooled it
- The effects of augmented and virtual reality gait training on balance and gait in patients with Parkinson's disease.Acta neurologica Belgica · 2023Trial
- Extended Reality in Revolutionizing Neurological Disease: A New Era for Chronic Condition Treatment.Cureus · 2024Review
- Remotely prescribed and monitored home-based gait-and-balance therapeutic exergaming using augmented reality (AR) glasses: protocol for a clinical feasibility study in people with Parkinson's disease.Pilot and feasibility studies · 2024Article
- Can We Use the Oculus Quest VR Headset and Controllers to Reliably Assess Balance Stability?Diagnostics (Basel, Switzerland) · 2022Article
- Review of Active Extracorporeal Medical Devices to Counteract Freezing of Gait in Patients with Parkinson Disease.Healthcare (Basel, Switzerland) · 2022Review
- A Wearable Mixed Reality Platform to Augment Overground Walking: A Feasibility Study.Frontiers in human neuroscience · 2022Article
- Detection and assessment of Parkinson's disease based on gait analysis: A survey.Frontiers in aging neuroscience · 2022Review
- A Review of the Potential of Virtual Walking Techniques for Gait Rehabilitation.Frontiers in human neuroscience · 2021Review
- Theoretical Rationale for Design of Tasks in a Virtual Reality-Based Exergame for Rehabilitation Purposes.Frontiers in aging neuroscience · 2021Article
- Holocue: A Wearable Holographic Cueing Application for Alleviating Freezing of Gait in Parkinson's Disease.Frontiers in neurology · 2021Article
- Progressive Modular Rebalancing System and Visual Cueing for Gait Rehabilitation in Parkinson's Disease: A Pilot, Randomized, Controlled Trial With Crossover.Frontiers in neurology · 2019Article
- Motor Learning Deficits in Parkinson's Disease (PD) and Their Effect on Training Response in Gait and Balance: A Narrative Review.Frontiers in neurology · 2019Review
- Movement Speed-Accuracy Trade-Off in Parkinson's Disease.Frontiers in neurology · 2018Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
In Parkinson's disease (PD) self-directed movement, such as walking, is often found to be impaired while goal directed movement, such as catching a ball, stays relatively unaltered. This dichotomy is most clearly observed when sensory cueing techniques are used to deliver patterns of sound and/or light which in turn act as an external guide that improves gait performance. In this study we developed visual cues that could be presented in an immersive, interactive virtual reality (VR) environment. By controlling how the visual cues (black footprints) were presented, we created different forms of spatial and temporal information. By presenting the black footprints at a pre-specified distance apart we could recreate different step lengths (spatial cues) and by controlling when the black footprints changed color to red, we could convey information about the timing of the foot placement (temporal cues). A group of healthy controls (HC;
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.