ArticleJournal of medical Internet research2018
Game Addiction Scale Assessment Through a Nationally Representative Sample of Young Adult Men: Item Response Theory Graded-Response Modeling.
Article in Journal of medical Internet research, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 13 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
13 citing papers in PubMed.
- Validation of the Game Addiction Scale in Adolescents (GASA short version): adaptation for Mexican children.Psicologia, reflexao e critica : revista semestral do Departamento de Psicologia da UFRGS · 2026Article
- Item Response Theory Analysis of the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition Criteria for Internet Gaming Disorders.Psychiatry investigation · 2025Article
- Validation of the Farsi version of the video-game addiction scale for children: its associations with social media addiction, internet addiction and executive functions.BMC psychology · 2025Article
- How much online pornography is too much? A comparison of two theoretically distinct assessment scales.Archives of public health = Archives belges de sante publique · 2024Article
- Evaluation of the Psychometric Properties of the Arab Compulsive Internet Use Scale (CIUS) by Item Response Theory Modeling (IRT).International journal of environmental research and public health · 2022Article
- Response to the Regulation of Video Games under the Youth Media Protection Act: A Public Health Perspective.International journal of environmental research and public health · 2022Article
- Compulsive Health-Related Internet Use and Cyberchondria.European addiction research · 2021Article
- Optimal Examination Sites for Periodontal Disease Evaluation: Applying the Item Response Theory Graded Response Model.Journal of clinical medicine · 2020Article
- Modification and verification of the Infant-Toddler Meaningful Auditory Integration Scale: a psychometric analysis combining item response theory with classical test theory.Health and quality of life outcomes · 2020Article
- An investigation into Video Game Addiction in Pre-Adolescents and Adolescents: A Cross-Sectional Study.Medicina (Kaunas, Lithuania) · 2020Article
- Laxer Clinical Criteria for Gaming Disorder May Hinder Future Efforts to Devise an Efficient Diagnostic Approach: A Tree-Based Model Study.Journal of clinical medicine · 2019Article
- Contribution of sexual desire and motives to the compulsive use of cybersex.Journal of behavioral addictions · 2019Article
- Evaluating the Psychometric Properties of the 7-Item Persian Game Addiction Scale for Iranian Adolescents.Frontiers in psychology · 2019Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
8 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundThe 7-item Game Addiction Scale (GAS) has been validated under standard confirmatory factor analysis and exhibits good psychometric properties. Whether this scale satisfies the necessary conditions for consideration by item response theory (IRT) modeling remains unknown. However, the Diagnostic and Statistical Manual of Mental Disorders, 5th Edition (DSM-5) recently proposed criteria, in its section 3, to define internet gaming disorder (IGD) to promote research on this possible condition.
objectiveThe objective of our study was to (1) analyze GAS in the context of IRT (graded-response) modeling; (2) investigate differential item functioning (DIF), a feature of IRT modeling, in 2 subsamples; and (3) contribute to the ongoing (IGD) debate related to the validity of the DSM-5 criteria using GAS items as a proxy.
methodsWe assessed 2 large representative samples of Swiss men (3320 French-speaking and 2670 German-speaking) with GAS.
resultsAll items comprised high discrimination parameters. GAS items such as relapse, conflict, withdrawal, and problems (loss of interests) were endorsed more frequently in more severe IGD stages, whereas items related to tolerance, salience (preoccupation), and mood modification (escape) were endorsed more widely among participants (including in less severe IGD stages). Several DIF effects were found but were classified as negligible.
conclusionsThe results of the analyses partly support the relevance of using IRT to further establish the psychometric properties of the GAS items. This study contributes to testing the validity of the IGD criteria, although cautious generalization of our findings is required with GAS being only a proxy of the IGD criteria.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.