Evidence map›Paper›PMID 30051076›Full record

ArticleAEM education and training2018

60 Seconds to Survival: A Multisite Study of a Screen-based Simulation to Improve Prehospital Providers Disaster Triage Skills.

Mark X Cicero, Travis Whitfill, Barbara Walsh, Maria Carmen Diaz, Grace Arteaga, Daniel J Scherzer, Scott Goldberg, Manu Madhok, Angela Bowen, Geno Paesano and 4 more

Open access · bronzeAbstract read
In one paragraph

Article in AEM education and training, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 7 papers.

0numbers the graph read from it
0cells of the map it votes in
7citing papers in PubMed
0.8field-weighted citation impact, top 23% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

7 citing papers in PubMed, 19 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

14 authors at 9 institutions in 1 country.

Mark X CiceroDepartment of Pediatrics Yale University School of Medicine New Haven CT.
Travis WhitfillDepartment of Pediatrics Yale University School of Medicine New Haven CT.
Barbara WalshDepartment of Pediatrics Division of Pediatric Emergency Medicine Boston Medical Center Boston University School of Medicine New Hyde Park NY.
Maria Carmen DiazAlfred I. DuPont Hospital for Children Wilmington DE.
Grace ArteagaDepartment of Pediatric and Adolescent Medicine Mayo Clinic Rochester MN.
Daniel J ScherzerDepartment of Emergency Medicine Nationwide Children's Hospital Columbus OH.
Scott GoldbergBrigham and Women's Hospital Boston MA.
Manu MadhokDivision of Emergency Medicine Children's Hospitals and Clinics of Minnesota Minneapolis MN.
Angela BowenRadiation Emergency Assistance Center/Training Site (REAC/TS) Oak Ridge TN.
Geno PaesanoBloomfield CT.
Michael RedlenerMount Sinai Hospital New York NY.
Kevin MunjalMount Sinai Hospital New York NY.
David KesslerDepartment of Pediatrics New York-Presbyterian Hospital New York NY.
Marc AuerbachDepartment of Pediatrics Yale University School of Medicine New Haven CT.
Yale University · USMount Sinai Hospital · USAlfred I. duPont Hospital for Children · USBoston Medical Center · USBrigham and Women's Hospital · USChildren's Minnesota · USMayo Clinic in Florida · USNationwide Children's Hospital · USNewYork–Presbyterian Hospital · US

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

objectivesParamedics and emergency medical technicians (EMTs) perform triage at disaster sites. There is a need for disaster triage training. Live simulation training is costly and difficult to deliver. Screen-based simulations may overcome these training barriers. We hypothesized that a screen-based simulation, 60 Seconds to Survival (60S), would be associated with in-game improvements in triage accuracy.

methodsThis was a prospective cohort study of a screen-based simulation intervention, 60S. Participants included emergency medical services (EMS) personnel from 21 EMS agencies across 12 states. Participants performed assessments (e.g., check for pulse) and actions (e.g., reposition the airway) for 12 patients in each scenario and assigned color-coded triage levels (red, yellow, green, or black) to each patient. Participants received on-screen feedback about triage performance immediately after each scenario. A scoring system was designed to encourage accurate and timely triage decisions. Participants who played 60S included practicing EMTs, paramedics, and nurses as well as students studying to assume these roles. Participants played the game at least three times over 13 weeks.

resultsIn total, 2,234 participants began game play and 739 completed the study and were included in the analysis. Overall, the median number of plays of the game was just above the threshold inclusion criteria (three or more plays) with a median of four plays during the study period (interquartile range [IQR] = 3-7). There was a significant difference in triage accuracy from the first play of the game to the last play of the game. Median baseline triage accuracy in the game was 89.7% (IQR = 82.1%-94.9%), which then increased to a median of 100% at the last game play (IQR = 87.5%-100.0%; p < 0.001). There was some variability in median triage accuracy on fourth through 11th game plays, ranging from 95% to 100%, and on the 12th to 16th plays, the median accuracy was sustained at 100%. There was a significant decrease in the rate of undertriage: from 10.3% (IQR = 5.1%-18.0%) to 0 (IQR = 0%-12.5%; p < 0.001).

conclusion60 Seconds to Survival is associated with improved in-game triage accuracy. Further study of the correlation between in-game triage accuracy and improvements in live simulation or real-world triage decisions is warranted.

Identifiers

PMID30051076
PMCPMC5996818
OpenAlexW2780163089

What OpenQuestion holds

Textmetadata
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.