Evidence map›Paper›PMID 29599861›Full record

ArticleJournal of human kinetics2018

The Effects of Aerobic Exercise and Gaming on Cognitive Performance.

Peter C Douris, John P Handrakis, Demitra Apergis, Robert B Mangus, Rima Patel, Jessica Limtao, Svetlana Platonova, Aladino Gregorio, Elliot Luty

Abstract read
In one paragraph

Article in Journal of human kinetics, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
6citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

6 citing papers in PubMed, 2 syntheses or guidelines pooled it.

  1. Pooled it
  2. Pooled it
  3. Review
  4. Review
  5. Article
  6. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

9 authors.

Peter C DourisDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.
John P HandrakisDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.
Demitra ApergisDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.
Robert B MangusDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.
Rima PatelDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.
Jessica LimtaoDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.
Svetlana PlatonovaDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.
Aladino GregorioDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.
Elliot LutyDepartment of Physical Therapy, New York Institute of Technology, Old Westbury, New York, USA.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The purpose of our study was to investigate the effects of video gaming, aerobic exercise (biking), and the combination of these two activities on the domains of cognitive performance: selective attention, processing speed, and executive functioning. The study was a randomized clinical trial with 40 subjects (mean age 23.7 ± 1.8 years) randomized to one of four thirty-minute conditions: video gaming, biking, simultaneous gaming and biking, and a control condition. Cognitive performance was measured pre and post condition using the Stroop test and Trails B test. A mixed design was utilized. While video gaming, biking, simultaneous gaming and biking conditions improved selective attention and processing speed (p < 0.05), only the bike condition improved the highest order of cognitive performance, executive function (p < 0.01). There were no changes in cognitive performance for the control condition. Previous studies have shown that if tasks approach the limits of attentional capacity there is an increase in the overall chance for errors, known as the dual-task deficit. Simultaneous biking and gaming may have surpassed attentional capacity limits, ultimately increasing errors during the executive function tests of our cognitive performance battery. The results suggest that the fatiguing effects of a combined physically and mentally challenging task that extends after the exercise cessation may overcome the eventual beneficial cognitive effects derived from the physical exercise.

Indexed as

executive functionexerciseStroopvideo gaming

Identifiers

PMID29599861
PMCPMC5873338

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.