ArticlePloS one2018
PRISM: An open source framework for the interactive design of GPU volume rendering shaders.
Simon Drouin et al.PubMed ↗Full text ↗Publisher ↗
No numbers read from the abstract.
3 papers cite it
this papercites it
ArticlePloS one2018
Simon Drouin et al.PubMed ↗Full text ↗Publisher ↗
No numbers read from the abstract.