Evidence map›Paper›PMID 29487405›Full record

ArticleScientific reports2018

Synchrony and social connection in immersive Virtual Reality.

B Tarr, M Slater, E Cohen

Abstract read
In one paragraph

Article in Scientific reports, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 38 papers.

0numbers the graph read from it
0cells of the map it votes in
38citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

38 citing papers in PubMed.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

B TarrInstitute of Cognitive and Evolutionary Anthropology, University of Oxford, 64 Banbury Rd, Oxford, OX2 6PN, UK. bronwyntarr01@gmail.com.ORCID 0000-0003-3724-7958
M SlaterInstitució Catalana de Recerca i Estudis Avançats (ICREA), 23 Passeig de Lluís Companys, 08010, Barcelona, Spain.ORCID 0000-0002-6223-0050
E CohenInstitute of Cognitive and Evolutionary Anthropology, University of Oxford, 64 Banbury Rd, Oxford, OX2 6PN, UK.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Synchronising movements in time with others can have significant positive effects on affiliative attitudes and behaviors. To explore the generalizability of synchrony effects, and to eliminate confounds of suggestion, competence and shared intention typical of standard laboratory and field experiments, we used an Immersive Virtual Reality (VR) environment. Participants, represented as virtual humans, took part in a joint movement activity with two other programmed virtual humans. The timings of the co-participant characters' movements were covertly manipulated to achieve synchrony or non-synchrony with the focal participant. Participants in the synchrony condition reported significantly greater social closeness to their virtual co-participants than those in the non-synchrony condition. Results indicate that synchrony in joint action causes positive social effects and that these effects are robust in a VR setting. The research can potentially inform the development of VR interventions for social and psychological wellbeing.

Indexed as

Virtual RealityAdolescentAdultFemaleHumansMaleSocial BehaviorSurveys and QuestionnairesYoung Adult

Identifiers

PMID29487405
PMCPMC5829252

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.