ArticleeNeuro
State-Based Delay Representation and Its Transfer from a Game of Pong to Reaching and Tracking.
Article in eNeuro. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 13 papers.
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Who cites it
13 citing papers in PubMed, 25 citations in OpenAlex.
- Keeping your eye, head, and hand on the ball: Rapidly orchestrated visuomotor behavior in a continuous action task.Journal of vision · 2025Article
- Visuomotor adaptation to constant and varying delays in a target acquisition task.Journal of vision · 2025Article
- During haptic communication, the central nervous system compensates distinctly for delay and noise.PLoS computational biology · 2024Article
- Learning to stand with sensorimotor delays generalizes across directions and from hand to leg effectors.Communications biology · 2024Article
- Perception of length and orientation in dry immersion.Frontiers in neural circuits · 2023Article
- Cognitive neuroscience perspective on memory: overview and summary.Frontiers in human neuroscience · 2023Article
- Article
- Exposure to Auditory Feedback Delay while Speaking Induces Perceptual Habituation but does not Mitigate the Disruptive Effect of Delay on Speech Auditory-motor Learning.Neuroscience · 2020Article
- Better grip force control by attending to the controlled object: Evidence for direct force estimation from visual motion.Scientific reports · 2019Article
- Adaptation to Laterally Asymmetrical Visuomotor Delay Has an Effect on Action But Not on Perception.Frontiers in human neuroscience · 2019Article
- Explicit Control of Step Timing During Split-Belt Walking Reveals Interdependent Recalibration of Movements in Space and Time.Frontiers in human neuroscience · 2019Article
- Article
- Neglect-Like Effects on Drawing Symmetry Induced by Adaptation to a Laterally Asymmetric Visuomotor Delay.Frontiers in human neuroscience · 2018Article
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Authors and funding
8 authors at 2 institutions in 2 countries.
Funding
No grant is acknowledged in the PubMed record.
Abstract
To accurately estimate the state of the body, the nervous system needs to account for delays between signals from different sensory modalities. To investigate how such delays may be represented in the sensorimotor system, we asked human participants to play a virtual pong game in which the movement of the virtual paddle was delayed with respect to their hand movement. We tested the representation of this new mapping between the hand and the delayed paddle by examining transfer of adaptation to blind reaching and blind tracking tasks. These blind tasks enabled to capture the representation in feedforward mechanisms of movement control. A Time Representation of the delay is an estimation of the actual time lag between hand and paddle movements. A State Representation is a representation of delay using current state variables: the distance between the paddle and the ball originating from the delay may be considered as a spatial shift; the low sensitivity in the response of the paddle may be interpreted as a minifying gain; and the lag may be attributed to a mechanical resistance that influences paddle's movement. We found that the effects of prolonged exposure to the delayed feedback transferred to blind reaching and tracking tasks and caused participants to exhibit hypermetric movements. These results, together with simulations of our representation models, suggest that delay is not represented based on time, but rather as a spatial gain change in visuomotor mapping.
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.