ReviewFrontiers in psychiatry2017
A Tripartite Neurocognitive Model of Internet Gaming Disorder.
Review in Frontiers in psychiatry, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 50 papers, 1 of them a synthesis that pooled it.
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Who cites it
50 citing papers in PubMed, 1 synthesis or guideline pooled it.
- "Wanting" versus "needing" related value: An fMRI meta-analysis.Brain and behavior · 2022Pooled it
- Interactions of impulsivity, general executive functions, and specific inhibitory control explain symptoms of social-networks-use disorder: An experimental study.Scientific reports · 2020Trial
- Effect of Abstinence from Social Media on Time Perception: Differences between Low- and At-Risk for Social Media "Addiction" Groups.The Psychiatric quarterly · 2019Trial
- Shared and Unique Patterns of Dysregulated Dual Systems Between Adolescent Problematic Video Gaming and ADHD.PsyCh journal · 2026Article
- Effects of Progressive Aerobic Training on Executive-Reward Network Connectivity and Symptoms of Internet Gaming Disorder: Randomized Controlled Trial.JMIR serious games · 2025Article
- Sleep Quality as a Mediator of Internet Gaming Disorder and Executive Dysfunction in Adolescents: Cross-Sectional Questionnaire Study.Journal of medical Internet research · 2025Article
- A pilot study of a dyadic ecological momentary assessment of parents' negative emotional states and adolescents' gaming duration.Journal of behavioral addictions · 2025Article
- Transformative Effects of Mindfulness Meditation Training on the Dynamic Reconfiguration of Executive and Default Mode Networks in Internet Gaming Disorder.Biological psychiatry global open science · 2025Article
- Inconsistent Bodily Feedback? Interoceptive Sensibility Affects Internet Gaming Disorder in Emerging Adults.Behavioral sciences (Basel, Switzerland) · 2025Article
- Gaming time and impulsivity as independent yet complementary predictors of gaming disorder risk.Scientific reports · 2025Article
- Interoception, personality, and internet use: Preliminary insights into their association.PloS one · 2025Article
- Biomarkers of Internet Gaming Disorder-A Narrative Review.Journal of clinical medicine · 2024Review
- When Games Influence Words: Gaming Addiction among College Students Increases Verbal Aggression through Risk-Biased Drifting in Decision-Making.Behavioral sciences (Basel, Switzerland) · 2024Article
- White matter integrity of right frontostriatal circuit predicts internet addiction severity among internet gamers.Addiction biology · 2024Article
- Psychosocial Functioning of Individuals at Risk of Developing Compulsive Buying Disorder.Journal of clinical medicine · 2024Article
- From game engagement to craving responses - The role of gratification and compensation experiences during video-gaming in casual and at-risk gamers.Addictive behaviors reports · 2023Article
- Acupuncture modulates the functional connectivity among the subcortical nucleus and fronto-parietal network in adolescents with internet addiction.Brain and behavior · 2023Article
- Neuroimaging correlates of internet gaming disorder: Can we achieve the promise of translating understandings of brain functioning into clinical advances?The Canadian journal of addiction · 2023Article
- Playing Closer: Using Virtual Reality to Measure Approach Bias of Internet Gaming Disorder.Behavioral sciences (Basel, Switzerland) · 2023Article
- Using Theoretical Models of Problematic Internet Use to Inform Psychological Formulation: A Systematic Scoping Review.Clinical child psychology and psychiatry · 2023Article
Corrections and comments
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Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Playing Internet games has emerged as a growing in prevalence leisure activity. In some cases, excess gaming can lead to addiction-like symptoms and aversive outcomes that may be seen by some as manifestations of a behavioral addiction. Even though agreement regarding the pathologizing of excessive video gaming is not yet achieved and perhaps because the field requires more research, many works have examined the antecedents and outcomes of what is termed internet gaming disorder (IGD). In this article, we aim at summarizing perspectives and findings related to the neurocognitive processes that may underlie IGD and map such findings onto the triadic-system that governs behavior and decision-making, the deficits in which have been shown to be associated with many addictive disorders. This tripartite system model includes the following three brain systems: (1) the impulsive system, which often mediates fast, automatic, unconscious, and habitual behaviors; (2) the reflective system, which mediates deliberating, planning, predicting future outcomes of selected behaviors, and exerting inhibitory control; and (3) the interoceptive awareness system, which generates a state of craving through the translation of somatic signals into a subjective state of drive. We suggest that IGD formation and maintenance can be associated with (1) a hyperactive "impulsive" system; (2) a hypoactive "reflective" system, as exacerbated by (3) an interoceptive awareness system that potentiates the activity of the impulsive system, and/or hijacks the goal-driven cognitive resources needed for the normal operation of the reflective system. Based on this review, we propose ways to improve the therapy and treatment of IGD and reduce the risk of relapse among recovering IGD populations.
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