ArticleFrontiers in aging neuroscience2017
Effects of Video Game Training on Measures of Selective Attention and Working Memory in Older Adults: Results from a Randomized Controlled Trial.
Article in Frontiers in aging neuroscience, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT02796508 (Age-related Cognitive Decline), which is not on this map. Cited by 31 papers, 12 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Age-related Cognitive Decline: Effects of Video Game Training on Behavioral and Neuroimaging Measures of Attention and Memory
Who cites it
31 citing papers in PubMed, 12 syntheses or guidelines pooled it, 88 citations in OpenAlex.
- Behaviour Change Techniques in Computerized Cognitive Training for Cognitively Healthy Older Adults: A Systematic Review.Neuropsychology review · 2023Pooled it
- A Game a Day Keeps Cognitive Decline Away? A Systematic Review and Meta-Analysis of Commercially-Available Brain Training Programs in Healthy and Cognitively Impaired Older Adults.Neuropsychology review · 2022Pooled it
- The Effects of Combined Cognitive-Physical Interventions on Cognitive Functioning in Healthy Older Adults: A Systematic Review and Multilevel Meta-Analysis.Frontiers in human neuroscience · 2022Pooled it
- A Systematic Review on Serious Games in Attention Rehabilitation and Their Effects.Behavioural neurology · 2022Pooled it
- The use of commercial computerised cognitive games in older adults: a meta-analysis.Scientific reports · 2020Pooled it
- Differential effects of cognitive training modules in healthy aging and mild cognitive impairment: A comprehensive meta-analysis of randomized controlled trials.Psychology and aging · 2020Pooled it
- Computerised cognitive training for 12 or more weeks for maintaining cognitive function in cognitively healthy people in late life.The Cochrane database of systematic reviews · 2020Pooled it
- Effective Interventions on Improving Elderly's Independence in Activity of Daily Living: A Systematic Review and Logic Model.Frontiers in public health · 2020Pooled it
- Computerised cognitive training for maintaining cognitive function in cognitively healthy people in midlife.The Cochrane database of systematic reviews · 2019Pooled it
- Computerised cognitive training for maintaining cognitive function in cognitively healthy people in late life.The Cochrane database of systematic reviews · 2019Pooled it
- Computerised cognitive training for preventing dementia in people with mild cognitive impairment.The Cochrane database of systematic reviews · 2019Pooled it
- Efficacy of video game-based interventions for active aging. A systematic literature review and meta-analysis.PloS one · 2018Pooled it
- Practice makes perfect, but to what end? Computerised brain training has limited cognitive benefits in healthy ageing.Psychological research · 2025Trial
- ERP and Behavioral Effects of Physical and Cognitive Training on Working Memory in Aging: A Randomized Controlled Study.Neural plasticity · 2018Trial
- Supporting Visual Working Memory in Healthy Aging: A Review of Current Interventions and Perspectives on Future Approaches.Brain sciences · 2026Review
- Comparative study of effect of high intensity interval training and playing mobile games on reaction time in young adults using a Stroop test.Journal of family medicine and primary care · 2025Article
- A Systematic Review and Meta-Analysis of Perceptual Learning and Video Game Training for Adults with Monocular Amblyopia.Ophthalmology and therapy · 2025Review
- From controllers to cognition: the importance of selection factors on video game and gameplay mechanic-derived cognitive differences.Behavioral and brain functions : BBF · 2024Article
- Development of a serious game-based cognitive rehabilitation system for patients with brain injury.BMC psychiatry · 2023Article
- The potential competency outcome of vigorous brain training game in the elderly: A systematic review.Health science reports · 2023Article
Corrections and comments
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Authors and funding
6 authors at 1 institution in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Video game training with older adults potentially enhances aspects of cognition that decline with aging and could therefore offer a promising training approach. Although, previous published studies suggest that training can produce transfer, many of them have certain shortcomings. This randomized controlled trial (RCT; Clinicaltrials.gov ID: NCT02796508) tried to overcome some of these limitations by incorporating an active control group and the assessment of motivation and expectations. Seventy-five older volunteers were randomly assigned to the experimental group trained for 16 sessions with non-action video games from
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.