Evidence map›Paper›PMID 29088476›Full record

SynthesisPhysical therapy2018

Effectiveness of Virtual Reality in Children With Cerebral Palsy: A Systematic Review and Meta-Analysis of Randomized Controlled Trials.

Yuping Chen, HsinChen D Fanchiang, Ayanna Howard

7 registry-linked trialsAbstract readMeta-AnalysisSystematic Review
In one paragraph

Synthesis in Physical therapy, 2018. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to 7 registered trials, which are not on this map. Cited by 89 papers, 11 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
89citing papers in PubMed, 11 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT04529343 nacompletednot on this mapstarted 2020, after this paper: background citation

Evaluation of the Effectiveness of Virtual Reality-Based Upper Extremity Rehabilitation in Patients With Cerebral Palsy

TypeinterventionalSponsorIstanbul UniversityRan2020 to 2020Enrolled40ConditionsCerebral Palsy, Upper Extremity ParesisArmsVirtual reality mediated upper extremity rehabilitation, Classical exercise therapy for upper extremities
NCT05299905 nacompletednot on this mapstarted 2022, after this paper: background citation

Developing Immersive Gamification Technology System (ImGTS) for Rehabilitation Management of Pediatric Patients With Cerebral Palsy and With Mobility Limitations (Phase 1 Trial)

TypeinterventionalSponsorAugmented eXperience E-health LaboratoryRan2022 to 2022Enrolled30ConditionsCerebral PalsyArmsVirtual reality using Semi-CAVE, Virtual reality using the HMD
NCT05670522 nacompletednot on this mapstarted 2020, after this paper: background citation

Transcranial Direct Current Stimulation Versus Virtual Reality on Gait in Children With Spastic Diplegia

TypeinterventionalSponsorBeni-Suef UniversityRan2020 to 2021Enrolled40ConditionsCerebral PalsyArmsTranscranial direct current stimulation, Virtual reality
NCT06109129 narecruitingnot on this mapstarted 2023, after this paper: background citation

Investıgatıon Of The Effectıveness Of The Mollıı Suıt In Chıldren Wıth Ambulatory Cerebral Palsy: A Double-Blınd Randomızed Controlled Study

TypeinterventionalSponsorKastamonu UniversityRan2023 to 2025Enrolled32ConditionsCerebral Palsy, Spasticity, MuscleArmsEXOPULSE Mollii Suit
NCT06881407 narecruitingnot on this mapstarted 2025, after this paper: background citation

Effect of a Humanoid Robot With Virtual Reality Games to Train Arm Function in Children With Cerebral Palsy - THRIVE Trial

TypeinterventionalSponsorGeorgia State UniversityRan2025 to 2028Enrolled42ConditionsCerebral Palsy (CP)ArmsRobot, Virtual Reality
NCT07547644 nanot yet recruitingnot on this mapstarted 2026, after this paper: background citation

Effects of virtual reality training using wii fit on balance, gross motor function, and agility in children with cerebral palsy -a randomized controlled trial

TypeinterventionalSponsorZiauddin UniversityRan2026 to 2026Enrolled56ConditionsCerebral Palsy (CP), Virtual Reality, Balance, Gross Motor Function Classification System (GMFCS) Level I,IIArmsExperimental Group, control group
NCT07612332 nanot yet recruitingnot on this mapstarted 2026, after this paper: background citation

Non-Immersive Virtual Reality for Gait and Balance Training With Rehametrics in Children With Cerebral Palsy: Protocol for a Pre-post Single Group Pilot Study

TypeinterventionalSponsorUniversidad Nacional de San Agustin de ArequipaRan2026 to 2026Enrolled10ConditionsCerebral Palsy (CP)Armsnon inmersive VR System
3 · Its place in the literature

Who cites it

89 citing papers in PubMed, 11 syntheses or guidelines pooled it.

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  6. The use of virtual reality in the stimulation of manual function in children with cerebral palsy: a systematic review.Revista paulista de pediatria : orgao oficial da Sociedade de Pediatria de Sao Paulo · 2023
    Pooled it
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  12. Trial
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  17. Sequential motor learning transfers from real to virtual environment.Journal of neuroengineering and rehabilitation · 2021
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29 more citing papers are in PubMed but not listed here.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Yuping ChenDepartment of Physical Therapy, Georgia State University, Atlanta, GA.
HsinChen D FanchiangDepartment of Adapted Physical Education, National Taiwan Sport University, TaoYuan, Taiwan.
Ayanna HowardSchool of Electrical and Computer Engineering, Georgia Institute of Technology, Atlanta, Georgia.

Funding

Atlanta Clinical and Translational Science Institute (ACTSI) RenewalUL1TR000454 · NCATS · EMORY UNIVERSITY · PI STEPHENS, DAVID S · 2012 to 2016
$25.8M
NCATS NIH HHS UL1 TR000454
6 · The paper itself

Abstract

PubMed holds no abstract for this paper.

Indexed as

AdolescentCerebral PalsyChildChild, PreschoolHumansMovementPostural BalanceRandomized Controlled Trials as TopicTreatment OutcomeVirtual RealityVirtual Reality Exposure Therapy

Identifiers

PMID29088476
PMCPMC6692882

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

and 1 more above

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.