Articlei-Perception
Effect of Different Display Types on Vection and Its Interaction With Motion Direction and Field Dependence.
Article in i-Perception. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 21 papers.
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Who cites it
21 citing papers in PubMed.
- Individual-difference factors in visually induced motion sickness and vection: Findings from multiple studies on field dependence, age, and biological sex.Journal of vestibular research : equilibrium & orientation · 2026Article
- The effect of vection on the use of optic flow cues.Royal Society open science · 2025Article
- Augmented reality-based radial and lateral motion stimuli alter aiming performance in dart throwing.Scientific reports · 2025Article
- Factors affecting vection and motion sickness in a passive virtual reality driving simulation.Scientific reports · 2024Article
- Measuring vection: a review and critical evaluation of different methods for quantifying illusory self-motion.Behavior research methods · 2024Review
- In rod we trust-The evaluation of a virtual rod and frame test as a cybersickness screening instrument.PloS one · 2024Article
- Exploring neurophysiological correlates of visually induced motion sickness using electroencephalography (EEG).Experimental brain research · 2023Article
- A virtual reality study investigating the train illusion.Royal Society open science · 2023Article
- Enhanced vection in older adults: Evidence for age-related effects in multisensory vection experiences.Perception · 2022Article
- Effects of luminance contrast, averaged luminance and spatial frequency on vection.Experimental brain research · 2021Article
- Effects of stereopsis on vection, presence and cybersickness in head-mounted display (HMD) virtual reality.Scientific reports · 2021Article
- Vision Impairment Provides New Insight Into Self-Motion Perception.Investigative ophthalmology & visual science · 2021Article
- Velocity influences the relative contributions of visual and vestibular cues to self-acceleration.Experimental brain research · 2020Article
- Perceptual Postural Imbalance and Visual Vertigo.Current neurology and neuroscience reports · 2019Review
- Inhibition of vection by grasping an object.Experimental brain research · 2018Article
- A prescription for "nature" - the potential of using virtual nature in therapeutics.Neuropsychiatric disease and treatment · 2018Review
- The Shepard-Risset glissando: music that moves you.Experimental brain research · 2017Article
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Corrections and comments
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Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Illusory self-motion (vection) can be generated by visual stimulation. The purpose of the present study was to compare behavioral vection measures including intensity ratings, duration, and onset time across different visual display types. Participants were exposed to a pattern of alternating black-and-white horizontal or vertical bars that moved either in vertical or horizontal direction, respectively. Stimuli were presented on four types of displays in randomized order: (a) large field of view dome projection, (b) combination of three computer screens, (c) single computer screen, (d) large field of view flat projection screen. A Computer Rod and Frame Test was used to measure field dependence, a cognitive style indicating the person's tendency to rely on external cues (i.e., field dependent) or internal cues (i.e., field independent) with respect to the perception of one's body position in space. Results revealed that all four displays successfully generated at least moderately strong vection. However, shortest vection onset, longest vection duration, and strongest vection intensity showed for the dome projection and the combination of three screens. This effect was further pronounced in field independent participants, indicating that field dependence can alter vection.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.