Evidence map›Paper›PMID 28507503›Full record

ArticleFrontiers in neuroscience2017

Improving Challenge/Skill Ratio in a Multimodal Interface by Simultaneously Adapting Game Difficulty and Haptic Assistance through Psychophysiological and Performance Feedback.

Carlos Rodriguez-Guerrero, Kristel Knaepen, Juan C Fraile-Marinero, Javier Perez-Turiel, Valentin Gonzalez-de-Garibay, Dirk Lefeber

Open access · goldAbstract read
In one paragraph

Article in Frontiers in neuroscience, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed
1.3field-weighted citation impact, top 21% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

10 citing papers in PubMed, 26 citations in OpenAlex.

  1. Article
  2. Regression of Multiple Conversation Aspects using Dyadic Physiological Measurements.Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference · 2024
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 4 institutions in 3 countries.

Carlos Rodriguez-GuerreroRobotics and Multibody Mechanics, Flanders Make, Vrije Universiteit BrusselBrussels, Belgium.
Kristel KnaepenInstitute for Movement and Neurosciences, German Sport University CologneCologne, Germany.
Juan C Fraile-MarineroBiomedical Engineering, Fundacion CARTIF, Centro Tecnologico de BoecilloValladolid, Spain.
Javier Perez-TurielBiomedical Engineering, Fundacion CARTIF, Centro Tecnologico de BoecilloValladolid, Spain.
Valentin Gonzalez-de-GaribayDepartment of Statistics and Operative Research, Universidad de ValladolidValladolid, Spain.
Dirk LefeberRobotics and Multibody Mechanics, Flanders Make, Vrije Universiteit BrusselBrussels, Belgium.
Fundación Prodintec · ESVrije Universiteit Brussel · BEGerman Sport University Cologne · DEUniversidad de Valladolid · ES

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

In order to harmonize robotic devices with human beings, the robots should be able to perceive important psychosomatic impact triggered by emotional states such as frustration or boredom. This paper presents a new type of biocooperative control architecture, which acts toward improving the challenge/skill relation perceived by the user when interacting with a robotic multimodal interface in a cooperative scenario. In the first part of the paper, open-loop experiments revealed which physiological signals were optimal for inclusion in the feedback loop. These were heart rate, skin conductance level, and skin conductance response frequency. In the second part of the paper, the proposed controller, consisting of a biocooperative architecture with two degrees of freedom, simultaneously modulating game difficulty and haptic assistance through performance and psychophysiological feedback, is presented. With this setup, the perceived challenge can be modulated by means of the game difficulty and the perceived skill by means of the haptic assistance. A new metric (

Indexed as

biocooperativebiomechatronicshapticshuman–robot interactionmultimodal interfacespsychophysiologyrehabilitation robotics

Identifiers

PMID28507503
PMCPMC5410602
OpenAlexW2610487921

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.