Evidence map›Paper›PMID 28450730›Full record

ArticleScientific reports2017

Effectiveness of Immersive Videos in Inducing Awe: An Experimental Study.

Alice Chirico, Pietro Cipresso, David B Yaden, Federica Biassoni, Giuseppe Riva, Andrea Gaggioli

Registry-linked trialAbstract read
In one paragraph

Article in Scientific reports, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT05743062 (Awe Inducing Elements in Virtual Reality Applications), which is not on this map. Cited by 76 papers, 3 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
76citing papers in PubMed, 3 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT05743062 nacompletednot on this mapstarted 2023, after this paper: background citation

Awe Inducing Elements in Virtual Reality Applications: A Prospective Study of Hospitalized Children

TypeinterventionalSponsorStanford UniversityRan2023 to 2023Enrolled202ConditionsAweArmsVirtual Reality, Control
3 · Its place in the literature

Who cites it

76 citing papers in PubMed, 3 syntheses or guidelines pooled it.

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  11. "Awe-scillations": EEG spectral and complexity representations of awe.bioRxiv : the preprint server for biology · 2025
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  13. Immersive virtual nature for improving psychological distress of breast cancer patients undergoing intravenous chemotherapy.Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer · 2025
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  14. Shifting perspectives: an investigation of a virtual reality awe experience in people going through cancer treatment.Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer · 2025
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16 more citing papers are in PubMed but not listed here.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Alice ChiricoUniversità Cattolica del Sacro Cuore, Department of Psychology, Largo Gemelli, 1, 20123, Milan, Italy. alice.chirico@unicatt.it.
Pietro CipressoIRCCS Istituto Auxologico Italiano, Applied Technology for Neuro-Psychology Lab, via Magnasco, 2, 20149, Milan, Italy.ORCID http://orcid.org/0000-0002-0662-7678
David B YadenUniversity of Pennsylvania, Department of Psychology, 3701 Market Street Suite 200, Philadelphia, PA, 19104, USA.ORCID http://orcid.org/0000-0002-9604-6227
Federica BiassoniUniversità Cattolica del Sacro Cuore, Department of Psychology, Largo Gemelli, 1, 20123, Milan, Italy.
Giuseppe RivaUniversità Cattolica del Sacro Cuore, Department of Psychology, Largo Gemelli, 1, 20123, Milan, Italy.
Andrea GaggioliUniversità Cattolica del Sacro Cuore, Department of Psychology, Largo Gemelli, 1, 20123, Milan, Italy.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Awe, a complex emotion composed by the appraisal components of vastness and need for accommodation, is a profound and often meaningful experience. Despite its importance, psychologists have only recently begun empirical study of awe. At the experimental level, a main issue concerns how to elicit high intensity awe experiences in the lab. To address this issue, Virtual Reality (VR) has been proposed as a potential solution. Here, we considered the highest realistic form of VR: immersive videos. 42 participants watched at immersive and normal 2D videos displaying an awe or a neutral content. After the experience, they rated their level of awe and sense of presence. Participants' psychophysiological responses (BVP, SC, sEMG) were recorded during the whole video exposure. We hypothesized that the immersive video condition would increase the intensity of awe experienced compared to 2D screen videos. Results indicated that immersive videos significantly enhanced the self-reported intensity of awe as well as the sense of presence. Immersive videos displaying an awe content also led to higher parasympathetic activation. These findings indicate the advantages of using VR in the experimental study of awe, with methodological implications for the study of other emotions.

Indexed as

EmotionsPhotic StimulationVirtual RealityAdolescentAdultFemaleHumansMaleYoung Adult

Identifiers

PMID28450730
PMCPMC5430774

What OpenQuestion holds

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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.