ArticleScientific reports2017
Effectiveness of Immersive Videos in Inducing Awe: An Experimental Study.
Article in Scientific reports, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT05743062 (Awe Inducing Elements in Virtual Reality Applications), which is not on this map. Cited by 76 papers, 3 of them syntheses that pooled it.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Awe Inducing Elements in Virtual Reality Applications: A Prospective Study of Hospitalized Children
Who cites it
76 citing papers in PubMed, 3 syntheses or guidelines pooled it.
- Virtual reality-based therapeutic intervention to prevent delirium in the intensive care unit: a systematic review of participant experiences, acceptability, and implementation implications.BMC health services research · 2026Pooled it
- Effects of immersion in a simulated natural environment on stress reduction and emotional arousal: A systematic review and meta-analysis.Frontiers in psychology · 2022Pooled it
- Emotion Recognition in Immersive Virtual Reality: From Statistics to Affective Computing.Sensors (Basel, Switzerland) · 2020Pooled it
- Bringing the museum into the hospital to promote cultural wellness in patients undergoing haemodialysis through a virtual reality tour.Scientific reports · 2025Trial
- A Comparative Study on the Temporal Effects of 2D and VR Emotional Arousal.Sensors (Basel, Switzerland) · 2022Trial
- Visuo-acoustic stimulation that helps you to relax: A virtual reality setup for patients in the intensive care unit.Scientific reports · 2017Trial
- An Exploratory Investigation of the Influence of Setting and Meaning on Emotion Responses to Virtual Reality Environments.Behavioral sciences (Basel, Switzerland) · 2026Article
- From awe to anxiety: investigating art-induced self-transcendence using virtual reality.Frontiers in psychology · 2026Article
- The neurobiological basis of the awe experience in affective disorders: an exploratory EEG study.Frontiers in systems neuroscience · 2026Article
- The embodied meaningful place framework: integrating symbolic, personal, and internal environments in virtual reality.Frontiers in psychology · 2026Article
- "Awe-scillations": EEG spectral and complexity representations of awe.bioRxiv : the preprint server for biology · 2025Article
- Awe is characterized as an ambivalent affect in the human behavior and cortex.Communications psychology · 2025Article
- Immersive virtual nature for improving psychological distress of breast cancer patients undergoing intravenous chemotherapy.Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer · 2025Article
- Shifting perspectives: an investigation of a virtual reality awe experience in people going through cancer treatment.Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer · 2025Article
- Article
- How do teachers' roles transform in metaverse classroom? The mechanisms of awe experience and differences across teaching stages.Frontiers in psychology · 2025Article
- "University stress" exploring the potential impact of an immersive art experience on a college campus.Frontiers in psychology · 2025Article
- Measuring transformative virtual reality experiences in children's drawings.Memory & cognition · 2025Article
- Contrasting cognitive, behavioral, and physiological responses to breathwork vs. naturalistic stimuli in reflective chamber and VR headset environments.PLOS mental health · 2025Article
- Lucid dreaming of a prior virtual-reality experience with ego-transcendent qualities: a proof-of-concept study.Neuroscience of consciousness · 2025Article
16 more citing papers are in PubMed but not listed here.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Awe, a complex emotion composed by the appraisal components of vastness and need for accommodation, is a profound and often meaningful experience. Despite its importance, psychologists have only recently begun empirical study of awe. At the experimental level, a main issue concerns how to elicit high intensity awe experiences in the lab. To address this issue, Virtual Reality (VR) has been proposed as a potential solution. Here, we considered the highest realistic form of VR: immersive videos. 42 participants watched at immersive and normal 2D videos displaying an awe or a neutral content. After the experience, they rated their level of awe and sense of presence. Participants' psychophysiological responses (BVP, SC, sEMG) were recorded during the whole video exposure. We hypothesized that the immersive video condition would increase the intensity of awe experienced compared to 2D screen videos. Results indicated that immersive videos significantly enhanced the self-reported intensity of awe as well as the sense of presence. Immersive videos displaying an awe content also led to higher parasympathetic activation. These findings indicate the advantages of using VR in the experimental study of awe, with methodological implications for the study of other emotions.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.