ArticleBrain sciences2017
Virtual Reality for Research in Social Neuroscience.
Article in Brain sciences, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07612332 (Non-Immersive Virtual Reality for Gait and Balance Training With Rehametrics in Children With Cerebral Palsy), which is not on this map. Cited by 73 papers, 5 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Non-Immersive Virtual Reality for Gait and Balance Training With Rehametrics in Children With Cerebral Palsy: Protocol for a Pre-post Single Group Pilot Study
Who cites it
73 citing papers in PubMed, 5 syntheses or guidelines pooled it.
- Innovative technology-based interventions in Parkinson's disease: A systematic review and meta-analysis.Annals of clinical and translational neurology · 2024Pooled it
- Exploring Adaptive Virtual Reality Systems Used in Interventions for Children With Autism Spectrum Disorder: Systematic Review.Journal of medical Internet research · 2024Pooled it
- Virtual reality interventions for victims of crime: A systematic review.Journal of traumatic stress · 2022Pooled it
- The role of virtual reality on outcomes in rehabilitation of Parkinson's disease: meta-analysis and systematic review in 1031 participants.Neurological sciences : official journal of the Italian Neurological Society and of the Italian Society of Clinical Neurophysiology · 2020Pooled it
- Neuroscience of Virtual Reality: From Virtual Exposure to Embodied Medicine.Cyberpsychology, behavior and social networking · 2019Pooled it
- Eye Tracking-Based Evaluation of Auditory Spatial Attention in a Virtual Auditory Environment: Protocol for Development of a New Approach and Preliminary Validation.JMIR research protocols · 2026Article
- Current applications of virtual reality in assessing social cognitive functions: a review.Cognitive processing · 2026Review
- Assessing Social Cognition in Neurological and Psychiatric Patients: A Psychometric Meta-analysis.Neuropsychology review · 2026Review
- Assessing Social Cognition in Neurological and Psychiatric Patients: A Psychometric Meta-analysis.Neuropsychology review · 2026Review
- Digital Psychiatry with Virtual Reality and Augmented Reality: Recent Advances and Limitations.Clinical psychopharmacology and neuroscience : the official scientific journal of the Korean College of Neuropsychopharmacology · 2026Review
- Rethinking Naturalistic Movie Neuroimaging Through Film Form.Behavioral sciences (Basel, Switzerland) · 2026Review
- Joint attention in autism: A narrative review of assessment techniques from behavioral observation to artificial intelligence.Behavior research methods · 2026Review
- Medical Students' Experiences With Virtual Reality Simulation Training: Qualitative Study.JMIR medical education · 2026Article
- Development of an ecological, immersive approach to socio-moral reasoning assessment in virtual reality.Frontiers in psychology · 2026Article
- Virtual reality-based cognitive assessment tools for mild cognitive impairment screening: comparison with traditional paper-and-pencil-based cognitive assessment tools.Innovation in aging · 2026Article
- Skin-Integrated Soft Wearable XR Interfaces for Seamless and Realistic User Experience.Chemical reviews · 2025Review
- Virtual Reality Education Increases Neurologic Immersion and Empathy in Nursing Students.Nursing reports (Pavia, Italy) · 2025Article
- Real-Time Monitoring of Physiological and Postural Parameters to Evaluate Human Reactions in Virtual Reality for Safety Training.Sensors (Basel, Switzerland) · 2025Article
- Comparative Efficacy of Virtual Reality-Assisted Cognitive Behavioral Therapy Versus Yoga-Based Interventions for Reducing Performance Anxiety in Students: Protocol for a Randomized Controlled Trial.JMIR research protocols · 2025Article
- Multiparty Communication: A New Direction in Characterizing the Impact of Traumatic Brain Injury on Social Communication.American journal of speech-language pathology · 2025Review
13 more citing papers are in PubMed but not listed here.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
The emergence of social neuroscience has significantly advanced our understanding of the relationship that exists between social processes and their neurobiological underpinnings. Social neuroscience research often involves the use of simple and static stimuli lacking many of the potentially important aspects of real world activities and social interactions. Whilst this research has merit, there is a growing interest in the presentation of dynamic stimuli in a manner that allows researchers to assess the integrative processes carried out by perceivers over time. Herein, we discuss the potential of virtual reality for enhancing ecological validity while maintaining experimental control in social neuroscience research. Virtual reality is a technology that allows for the creation of fully interactive, three-dimensional computerized models of social situations that can be fully controlled by the experimenter. Furthermore, the introduction of interactive virtual characters-either driven by a human or by a computer-allows the researcher to test, in a systematic and independent manner, the effects of various social cues. We first introduce key technical features and concepts related to virtual reality. Next, we discuss the potential of this technology for enhancing social neuroscience protocols, drawing on illustrative experiments from the literature.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.