Trial reportBMC neurology2017
Short-term motor learning through non-immersive virtual reality task in individuals with down syndrome.
Trial report in BMC neurology, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT02719600 (Motor Learning Through Virtual Reality Task in Individuals With Down Syndrome), which is not on this map. Cited by 26 papers, 4 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Motor Learning Through Virtual Reality Task in Individuals With Down Syndrome
Who cites it
26 citing papers in PubMed, 4 syntheses or guidelines pooled it, 58 citations in OpenAlex.
- Exercise dose and multidimensional motor function in young people with Down syndrome: a Bayesian network dose-response meta-analysis.Pediatric research · 2026Pooled it
- The Effectiveness of Virtual Reality-Based Interventions in Patients with Ataxic Conditions: A Systematic Review with Meta-Analysis.Sensors (Basel, Switzerland) · 2026Pooled it
- NintendoInternational journal of environmental research and public health · 2022Pooled it
- Behavioral and Cognitive Interventions With Digital Devices in Subjects With Intellectual Disability: A Systematic Review.Frontiers in psychiatry · 2021Pooled it
- Balancing in Virtual Reality: Motor Learning and Functional Improvement in Down Syndrome.Journal of intellectual disability research : JIDR · 2026Trial
- Virtual reality as a telerehabilitation strategy for people with autism spectrum disorder during the COVID-19 quarantine scenario: physical activity, motor performance and enjoyment.Disability and rehabilitation. Assistive technology · 2024Trial
- Effect of Longitudinal Practice in Real and Virtual Environments on Motor Performance, Physical Activity and Enjoyment in People with Autism Spectrum Disorder: A Prospective Randomized Crossover Controlled Trial.International journal of environmental research and public health · 2022Trial
- Efficacy of different interaction devices using non-immersive virtual tasks in individuals with Amyotrophic Lateral Sclerosis: a cross-sectional randomized trial.BMC neurology · 2018Trial
- Functional performance comparison between real and virtual tasks in older adults: A cross-sectional study.Medicine · 2018Trial
- Use of Serious Games in Interventions of Executive Functions in Neurodiverse Children: Systematic Review.JMIR serious games · 2024Review
- Comparison between Motor Performance of People with Multiple Sclerosis during a Virtual Reality Task Practiced on Concrete and Abstract Devices: A Cross-Sectional Randomized Study.Brain sciences · 2024Article
- Analysis of Heart Rate, Perception of Physical Effort and Performance of Individuals with Down Syndrome Submitted to a Protocol of Virtual Games for Home-Based Telerehabilitation.Healthcare (Basel, Switzerland) · 2023Article
- Facial emotion recognition in patients with depression compared to healthy controls when using human avatars.Scientific reports · 2023Article
- Bilateral Transfer of Performance between Real and Non-Immersive Virtual Environments in Post-Stroke Individuals: A Cross-Sectional Study.International journal of environmental research and public health · 2023Article
- Dohsa-hou training improves bimanual coordination among children with Down Syndrome.International journal of developmental disabilities · 2023Article
- Program evaluation of a virtual physical activity program for individuals with disabilities.Frontiers in sports and active living · 2023Article
- Article
- Dual-Task Balance Training for Motor Skill Development among Children with Intelligence Quotient Discrepancy.Rehabilitation research and practice · 2022Article
- Eight-week virtual reality training improves lower extremity muscle strength but not balance in adolescents with intellectual disability: A randomized controlled trial.Frontiers in physiology · 2022Article
- Serious Game Platform as a Possibility for Home-Based Telerehabilitation for Individuals With Cerebral Palsy During COVID-19 Quarantine - A Cross-Sectional Pilot Study.Frontiers in psychology · 2021Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
7 authors at 1 institution in 2 countries.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundDown syndrome (DS) has unique physical, motor and cognitive characteristics. Despite cognitive and motor difficulties, there is a possibility of intervention based on the knowledge of motor learning. However, it is important to study the motor learning process in individuals with DS during a virtual reality task to justify the use of virtual reality to organize intervention programs. The aim of this study was to analyze the motor learning process in individuals with DS during a virtual reality task.
methodsA total of 40 individuals participated in this study, 20 of whom had DS (24 males and 8 females, mean age of 19 years, ranging between 14 and 30 yrs.) and 20 typically developing individuals (TD) who were matched by age and gender to the individuals with DS. To examine this issue, we used software that uses 3D images and reproduced a coincidence-timing task.
resultsThe results showed that all individuals improved performance in the virtual task, but the individuals with DS that started the task with worse performance showed higher difference from the beginning. Besides that, they were able to retain and transfer the performance with increase of speed of the task.
conclusionIndividuals with DS are able to learn movements from virtual tasks, even though the movement time was higher compared to the TD individuals. The results showed that individuals with DS who started with low performance improved coincidence- timing task with virtual objects, but were less accurate than typically developing individuals.
trial registrationClinicalTrials.gov Identifier: NCT02719600 .
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.