Evidence map›Paper›PMID 28408891›Full record

ArticleFrontiers in psychology2017

Video Games Exposure and Sexism in a Representative Sample of Adolescents.

Laurent Bègue, Elisa Sarda, Douglas A Gentile, Clementine Bry, Sebastian Roché

Abstract read
In one paragraph

Article in Frontiers in psychology, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers.

0numbers the graph read from it
0cells of the map it votes in
8citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

8 citing papers in PubMed.

  1. Review
  2. Article
  3. Article
  4. Are We Still a Sexist Society? Primary Socialisation and Adherence to Gender Roles in Childhood.International journal of environmental research and public health · 2022
    Article
  5. Article
  6. Article
  7. Article
  8. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Laurent BègueLIP-PC2S, Université Grenoble AlpesGrenoble, France.
Elisa SardaLIP-PC2S, Université Grenoble AlpesGrenoble, France.
Douglas A GentileDepartment of Psychology, Iowa State University, AmesLA, USA.
Clementine BryLIP-PC2S, Université Savoie Mont BlancChambéry, France.
Sebastian RochéCNRS, PACTE, Université Grenoble AlpesGrenoble, France.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Research has indicated that many video games are saturated with stereotypes of women and that these contents may cultivate sexism. The purpose of this study was to assess the relationship between video game exposure and sexism for the first time in a large and representative sample. Our aim was also to measure the strength of this association when two other significant and well-studied sources of sexism, television exposure and religiosity, were also included in a multivariate model. A representative sample of 13520 French youth aged 11-19 years completed a survey measuring weekly video game and television exposure, religiosity, and sexist attitudes toward women. Controlling for gender and socioeconomic level, results showed that video game exposure and religiosity were both related to sexism. Implications of these results for future research on sexism in video games are discussed.

Indexed as

gender rolereligiositysexismtelevisionvideo games

Identifiers

PMID28408891
PMCPMC5374198

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.