Evidence map›Paper›PMID 28301968›Full record

ArticleJournal of behavioral addictions2017

Lost in the chaos: Flawed literature should not generate new disorders.

Antonius J Van Rooij, Daniel Kardefelt-Winther

Open access · goldAbstract readComment
In one paragraph

Article in Journal of behavioral addictions, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 23 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
23citing papers in PubMed, 1 pooled it
26.9field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

23 citing papers in PubMed, 1 synthesis or guideline pooled it, 60 citations in OpenAlex.

  1. Pooled it
  2. Differences in Screen Addiction in the Past 15 Years.International journal of environmental research and public health · 2023
    Article
  3. Video Game Playing and Internet Gaming Disorder: A Profile of Young Adolescents.International journal of environmental research and public health · 2023
    Article
  4. Article
  5. Article
  6. Article
  7. Prevalence and Risk Factors of Problematic Internet Use among Hungarian Adult Recreational Esports Players.International journal of environmental research and public health · 2022
    Article
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4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

2 authors at 2 institutions in 2 countries.

Antonius J Van Rooij1 Department of Communication Sciences, imec-mict-Ghent University , Ghent, Belgium.
Daniel Kardefelt-Winther2 Department of Clinical Neuroscience, Karolinska Institutet , Stockholm, Sweden.
Ghent University · BEKarolinska Institutet · SE

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The paper by Kuss, Griffiths, and Pontes (2016) titled "Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field" examines issues relating to the concept of Internet Gaming Disorder. We agree that there are serious issues and extend their arguments by suggesting that the field lacks basic theory, definitions, patient research, and properly validated and standardized assessment tools. As most studies derive data from survey research in functional populations, they exclude people with severe functional impairment and provide only limited information on the hypothesized disorder. Yet findings from such studies are widely used and often exaggerated, leading many to believe that we know more about the problem behavior than we do. We further argue that video game play is associated with several benefits and that formalizing this popular hobby as a psychiatric disorder is not without risks. It might undermine children's right to play or encourage repressive treatment programs, which ultimately threaten children's right to protection against violence. While Kuss et al. (2016) express support for the formal implementation of a disorder, we argue that before we have a proper evidence base, a sound theory, and validated assessment tools, it is irresponsible to support a formal category of disorder and doing so would solidify a confirmatory approach to research in this area.

Indexed as

Behavior, AddictiveDisruptive, Impulse Control, and Conduct DisordersVideo GamesChildDiagnostic and Statistical Manual of Mental DisordersHumansInternetclinical datadiagnosisDSM-5gaming disorderICD-11survey data

Identifiers

PMID28301968
PMCPMC5520115
OpenAlexW2596522794

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.