Trial reportSurgical endoscopy2017
Game-based training improves the surgeon's situational awareness in the operation room: a randomized controlled trial.
Trial report in Surgical endoscopy, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 21 papers, 2 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
21 citing papers in PubMed, 2 syntheses or guidelines pooled it.
- Game design elements of serious games in the education of medical and healthcare professions: a mixed-methods systematic review of underlying theories and teaching effectiveness.Advances in health sciences education : theory and practice · 2024Pooled it
- Serious Gaming and Gamification Education in Health Professions: Systematic Review.Journal of medical Internet research · 2019Pooled it
- Video-based training of situation awareness enhances minimally invasive surgical performance: a randomized controlled trial.Surgical endoscopy · 2023Trial
- Comparative value of a simulation by gaming and a traditional teaching method to improve clinical reasoning skills necessary to detect patient deterioration: a randomized study in nursing students.BMC medical education · 2020Trial
- Game-based learning in orthopaedics: A comprehensive review.Journal of clinical orthopaedics and trauma · 2025Article
- LapBot-Safe Chole: validation of an artificial intelligence-powered mobile game app to teach safe cholecystectomy.Surgical endoscopy · 2024Article
- Education in Laparoscopic Cholecystectomy: Design and Feasibility Study of the LapBot Safe Chole Mobile Game.JMIR formative research · 2024Article
- Virtual, Augmented, and Mixed Reality Applications for Surgical Rehearsal, Operative Execution, and Patient Education in Spine Surgery: A Scoping Review.Medicina (Kaunas, Lithuania) · 2024Article
- Which, how, and what? Using digital tools to train surgical skills; a systematic review and meta-analysis.Surgery open science · 2023Review
- Implications of equipment failure occurring during surgery.Annals of the Royal College of Surgeons of England · 2022Article
- Article
- Virtual, Augmented, and Alternate Reality in Medical Education: Socially Distanced but Fully Immersed.ATS scholar · 2021Article
- Lessons Learned From an Evaluation of Serious Gaming as an Alternative to Mannequin-Based Simulation Technology: Randomized Controlled Trial.JMIR serious games · 2020Article
- Health Education Serious Games Targeting Health Care Providers, Patients, and Public Health Users: Scoping Review.JMIR serious games · 2020Article
- Learning promotion of physiotherapy in neurological diseases: Design and application of a virtual reality-based game.Journal of education and health promotion · 2020Article
- Serious games, a game changer in teaching neonatal resuscitation? A review.Archives of disease in childhood. Fetal and neonatal edition · 2020Review
- Serious Games in Health Professions Education: Review of Trends and Learning Efficacy.Yearbook of medical informatics · 2019Review
- Diagnostic Markers of User Experience, Play, and Learning for Digital Serious Games: A Conceptual Framework Study.JMIR serious games · 2019Article
- Assessing core competences of medical students with a test for flight school applicants.BMC medical education · 2019Article
- Training in Endoscopy.Current treatment options in gastroenterology · 2018Review
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors.
Funding
Abstract
backgroundEquipment-related malfunctions directly relate to one-fourth of the adverse events in the surgical theater. A serious game trains residents to recognize and respond to equipment problems in minimally invasive surgery (MIS). These include disturbed vision, gas transport, electrocautery, and pathophysiological disturbances. This randomized controlled trial explores whether game-based training improves surgical residents' response to equipment-related problems during surgery.
methodsThirty-one surgical residents with no previous experience in MIS took part in a standardized basic laparoscopy training course. Fifteen residents were randomly assigned to the game-enhanced curriculum (intervention) and sixteen were assigned to the regular curriculum (control). Participants performed a MIS task in a live anesthetized pig model, during which three standardized equipment malfunction scenarios occurred. Observers recorded the problems recognized and solved, time, and participants' technical performance.
resultsTwenty-four participants completed the post-test (n = 12 per group). The intervention group solved more problems than the control group (59 vs. 33%, p = 0.029). The intervention group also recognized a larger proportion of problems, although this parameter was non-significant (67 vs. 42%, p = 0.14). Random effects modeling showed a significant improved game performance per participant over time.
conclusionsSurgical residents, who play for only 1 h on a custom-made serious game, respond significantly better to equipment-related problems during surgery than residents trained by a standard training curriculum. These results imply that entertaining serious games can indeed be considered for use in official training for surgeons and other medical specialists.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.