Evidence map›Paper›PMID 28119636›Full record

ArticleFrontiers in psychiatry2016

Serious Games and Gamification for Mental Health: Current Status and Promising Directions.

Theresa M Fleming, Lynda Bavin, Karolina Stasiak, Eve Hermansson-Webb, Sally N Merry, Colleen Cheek, Mathijs Lucassen, Ho Ming Lau, Britta Pollmuller, Sarah Hetrick

Registry-linked trialAbstract read
In one paragraph

Article in Frontiers in psychiatry, 2016. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT05850312 (Gamified Digital Intervention to Enhance the Efficacy of Exposure Therapy for OCD), which is not on this map. Cited by 185 papers, 14 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
185citing papers in PubMed, 14 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT05850312 nanot yet recruitingnot on this mapstarted 2026, after this paper: background citation

Gamified Digital Intervention to Enhance the Efficacy of Exposure Therapy for OCD

TypeinterventionalSponsorIdaho State UniversityRan2026 to 2026Enrolled10ConditionsExperimental Video Games, Behavioral AssessmentArmsGamified Digital Intervention - Feasibility Analysis on MoM, Gamified Digital Intervention
3 · Its place in the literature

Who cites it

185 citing papers in PubMed, 14 syntheses or guidelines pooled it.

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  2. Digital Cognitive Rehabilitation Platforms for Older Adults in Portugal: A Systematic Review.International journal of environmental research and public health · 2026
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125 more citing papers are in PubMed but not listed here.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

10 authors.

Theresa M FlemingDepartment of Psychological Medicine, University of Auckland, Auckland, New Zealand; Department of Paediatrics: Child and Youth Health, University of Auckland, Auckland, New Zealand.
Lynda BavinDepartment of Psychological Medicine, University of Auckland , Auckland , New Zealand.
Karolina StasiakDepartment of Psychological Medicine, University of Auckland , Auckland , New Zealand.
Eve Hermansson-WebbDepartment of Psychological Medicine, University of Auckland , Auckland , New Zealand.
Sally N MerryDepartment of Psychological Medicine, University of Auckland , Auckland , New Zealand.
Colleen CheekUniversity of Tasmania Rural Clinical School , Burnie, TAS , Australia.
Mathijs LucassenDepartment of Psychological Medicine, University of Auckland, Auckland, New Zealand; Department of Health, Wellbeing and Social Care, The Open University, Milton Keynes, UK.
Ho Ming LauDepartment of Psychiatry, VU University Medical Center , Amsterdam , Netherlands.
Britta PollmullerSchool of Art and Design, Auckland University of Technology , Auckland , New Zealand.
Sarah HetrickOrygen Youth Health Research Centre, Centre for Youth Mental Health, University of Melbourne , Parkville, VIC , Australia.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Computer games are ubiquitous and can be utilized for serious purposes such as health and education. "Applied games" including serious games (in brief, computerized games for serious purposes) and gamification (gaming elements used outside of games) have the potential to increase the impact of mental health internet interventions

Indexed as

computerized CBTengagemente-therapygames for healthgamificationserious gaming

Identifiers

PMID28119636
PMCPMC5222787

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.