Evidence map›Paper›PMID 28108321›Full record

ArticleBehavioural brain research2017

Virtual reality conditioned place preference using monetary reward.

Emma Childs, Robert S Astur, Harriet de Wit

Abstract readMulticenter Study
In one paragraph

Article in Behavioural brain research, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers.

0numbers the graph read from it
0cells of the map it votes in
8citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

8 citing papers in PubMed.

  1. Article
  2. Article
  3. Article
  4. Article
  5. Individual differences in social homeostasis.Frontiers in behavioral neuroscience · 2023
    Review
  6. VR for Studying the Neuroscience of Emotional Responses.Current topics in behavioral neurosciences · 2023
    Article
  7. Review
  8. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Emma ChildsUniversity of Illinois at Chicago, Department of Psychiatry, 1601 W Taylor St, Chicago, IL 60612, USA. Electronic address: echilds@psych.uic.edu.
Robert S AsturUniversity of Connecticut, Department of Psychological Sciences, 406 Babbidge Road, Unit 1020, Storrs, CT 06269-1020, USA.
Harriet de WitUniversity of Chicago, Department of Psychiatry and Behavioral Neuroscience, 5841 S Maryland Ave, Chicago, IL 60637, USA.

Funding

Determinants of Drug Preference in Humans--Administrative SupplementR01DA002812 · NIDA · UNIVERSITY OF CHICAGO · PI DE WIT, HARRIET · 1985 to 2024
$10.6M
Acquisition and persistence of drug cue conditioning in humans - Resubmission 01R01DA037011 · NIDA · UNIVERSITY OF CHICAGO · PI DE WIT, HARRIET · 2014 to 2018
$2.3M
How do conditioned alcohol associations promote alcohol drinkingR01AA022961 · NIAAA · UNIVERSITY OF ILLINOIS AT CHICAGO · PI CHILDS, EMMA · 2014 to 2017
$1.1M
NIAAA NIH HHS R01 AA022961NIDA NIH HHS R01 DA002812NIDA NIH HHS R01 DA037011
6 · The paper itself

Abstract

Computerized tasks based on conditioned place preference (CPP) methodology offer the opportunity to study learning mechanisms involved in conditioned reward in humans. In this study, we examined acquisition and extinction of a CPP for virtual environments associated with monetary reward ($). Healthy men and women (N=57) completed a computerized CPP task in which they controlled an avatar within a virtual environment. On day 1, subjects completed 6 conditioning trials in which one room was paired with high $ and another with low $. Acquisition of place conditioning was assessed by measuring the time spent in each room during an exploration test of the virtual environments and using self-reported ratings of room liking and preference. Twenty-four hours later, retention and extinction of CPP were assessed during 4 successive exploration tests of the virtual environments. Participants exhibited a place preference for (spent significantly more time in) the virtual room paired with high $ over the one paired with low $ (p=0.015). They also reported that they preferred the high $ room (p<0.001) and liked it significantly more than the low $ room (p<0.001). However, these preferences were short-lived: 24h later subjects did not exhibit a behavioral or subjective preference for the high $ room. These findings show that individuals exhibit transient behavioral and subjective preferences for a virtual environment paired with monetary reward. Variations on this task may be useful to study mechanisms and brain substrates involved in conditioned reward and to examine the influence of drugs upon appetitive conditioning.

Indexed as

Conditioning, PsychologicalRewardSpace PerceptionVirtual RealityAdolescentAdultAnalysis of VarianceExtinction, PsychologicalFemaleHumansMaleMemoryMiddle AgedPsychological TestsSpatial BehaviorYoung AdultConditioned place preferenceMonetary rewardVirtual reality

Identifiers

PMID28108321
PMCPMC5335910

What OpenQuestion holds

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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.