Evidence map›Paper›PMID 28035636›Full record

Trial reportCognitive, affective & behavioral neuroscience2017

Neuromodulation can reduce aggressive behavior elicited by violent video games.

Paolo Riva, Alessandro Gabbiadini, Leonor J Romero Lauro, Luca Andrighetto, Chiara Volpato, Brad J Bushman

Abstract readRandomized Controlled Trial
PubMed Publisher
In one paragraph

Trial report in Cognitive, affective & behavioral neuroscience, 2017. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 16 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
16citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

16 citing papers in PubMed, 1 synthesis or guideline pooled it.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Paolo RivaDepartment of Psychology, University of Milano-Bicocca, Milano, Italy. paolo.riva1@unimib.it.
Alessandro GabbiadiniDepartment of Psychology, University of Milano-Bicocca, Milano, Italy.
Leonor J Romero LauroDepartment of Psychology, University of Milano-Bicocca, Milano, Italy.
Luca AndrighettoDepartment of Educational Science - Psychology Unit, University of Genova, Genova, Italy.
Chiara VolpatoDepartment of Psychology, University of Milano-Bicocca, Milano, Italy.
Brad J BushmanSchool of Communication and Department of Psychology, Ohio State University, Columbus, OH, USA.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Research has shown that exposure to violent media increases aggression. However, the neural underpinnings of violent-media-related aggression are poorly understood. Additionally, few experiments have tested hypotheses concerning how to reduce violent-media-related aggression. In this experiment, we focused on a brain area involved in the regulation of aggressive impulses-the right ventrolateral prefrontal cortex (rVLPFC). We tested the hypothesis that brain polarization through anodal transcranial direct current stimulation (tDCS) over rVLPFC reduces aggression related to violent video games. Participants (N = 79) were randomly assigned to play a violent or a nonviolent video game while receiving anodal or sham stimulation. Afterward, participants aggressed against an ostensible partner using the Taylor aggression paradigm (Taylor Journal of Personality, 35, 297-310, 1967), which measures both unprovoked and provoked aggression. Among those who received sham stimulation, unprovoked aggression was significantly higher for violent-game players than for nonviolent-game players. Among those who received anodal stimulation, unprovoked aggression did not differ for violent- and nonviolent-game players. Thus, anodal stimulation reduced unprovoked aggression in violent-game players. No significant effects were found for provoked aggression, suggesting tit-for-tat responding. This experiment sheds light on one possible neural underpinning of violent-media-related aggression-the rVLPFC, a brain area involved in regulating negative feelings and aggressive impulses.

Indexed as

Transcranial Direct Current StimulationAggressionCompetitive BehaviorEmotional IntelligenceExecutive FunctionFemaleFunctional LateralityGames, ExperimentalHumansMaleMoralsPrefrontal CortexPsychological TestsVideo GamesYoung AdultAggressionSelf-controlTaylor aggression paradigm (TAP)Transcranial direct current stimulation (tDCS)Violent video games

Identifiers

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.