Evidence map›Paper›PMID 28000926›Full record

SynthesisThe Cochrane database of systematic reviews2016

Virtual reality for rehabilitation in Parkinson's disease.

Kim Dockx, Esther Mj Bekkers, Veerle Van den Bergh, Pieter Ginis, Lynn Rochester, Jeffrey M Hausdorff, Anat Mirelman, Alice Nieuwboer

5 registry-linked trialsOpen access · bronzeAbstract readMeta-AnalysisSystematic Review
In one paragraph

Synthesis in The Cochrane database of systematic reviews, 2016. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to 5 registered trials, which are not on this map. Cited by 163 papers, 33 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
163citing papers in PubMed, 33 pooled it
17.8field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT03637023 naterminatednot on this mapstarted 2018, after this paper: background citation

Clinical and Rest-fMRI Effects of Virtual Reality Practice on Motor and Cognitive Symptoms in Parkinson's Disease, a Randomized Control Trial

TypeinterventionalSponsorFarzin Hajebrahimi, PT, MScRan2018 to 2020Enrolled30ConditionsParkinson Disease, Virtual Reality Therapy, Functional Magnetic Resonance ImagingArmsVirtual Reality, Exercise Therapy
NCT05243394 naunknown statusnot on this mapstarted 2023, after this paper: background citation

Evaluating the Effects of a Treadmill Gait Training Protocol in a Gamified Virtual Reality Environment With tDCS in Parkinson's Disease: Randomized Controlled Trial

TypeinterventionalSponsorUniversitat de LleidaRan2023 to 2024Enrolled66ConditionsParkinson DiseaseArmsGamified virtual reality treadmill gait training with tDCS, Gamified virtual reality treadmill gait training, Treadmill gait training
NCT05846633 naunknown statusnot on this mapstarted 2023, after this paper: background citation

Effectiveness of C-Mill Treadmill Training Versus Conventional Treadmill on Balance and Psychological Status in Elderly Population: A Randomized Clinical Trial

TypeinterventionalSponsorImam Abdulrahman Bin Faisal UniversityRan2023 to 2024Enrolled58ConditionsElderly, GeriatricArmsC mell treadmill
NCT07434089 narecruitingnot on this mapstarted 2025, after this paper: background citation

Gut-Brain Axis and Rehabilitation: Study on the Effects of C-Mill Technology on the Intestinal Microbiota of Parkinson's Disease Patients

TypeinterventionalSponsorIRCCS Centro Neurolesi Bonino PulejoRan2025 to 2028Enrolled60ConditionsParkinson DiseaseArmsC-Mill technology treadmill equipped with semi-immersive VR, C-Mill treatment without semi-immersive virtual reality (VR), Conventional physiotherapy training
NCT07457710 narecruitingnot on this mapstarted 2026, after this paper: background citation

Enhancing Parkinson's Disease Rehabilitation Through Remote Haptic Guidance: Field Study

TypeinterventionalSponsorVirginia Polytechnic Institute and State UniversityRan2026 to 2027Enrolled20ConditionsParkinson's Disease (PD)ArmsHaptic device, Non-haptic device
3 · Its place in the literature

Who cites it

163 citing papers in PubMed, 33 syntheses or guidelines pooled it, 365 citations in OpenAlex.

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  7. Virtual reality for multiple sclerosis rehabilitation.The Cochrane database of systematic reviews · 2025
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103 more citing papers are in PubMed but not listed here.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors at 3 institutions in 3 countries.

Kim DockxDepartment of Rehabilitation Sciences, KU Leuven, Tervuursevest 101, Postbus 1501, Leuven, Belgium, 3001.
Esther Mj BekkersDepartment of Rehabilitation Sciences, KU Leuven, Tervuursevest 101, Postbus 1501, Leuven, Belgium, 3001.
Veerle Van den BerghDepartment of Rehabilitation Sciences, KU Leuven, Tervuursevest 101, Postbus 1501, Leuven, Belgium, 3001.
Pieter GinisDepartment of Rehabilitation Sciences, KU Leuven, Tervuursevest 101, Postbus 1501, Leuven, Belgium, 3001.
Lynn RochesterInstitute for Ageing and Health, Newcastle University, Clinical Ageing Research Unit, Campus for Ageing and Vitality, Newcastle upon Tyne, UK, NE4 5PL.
Jeffrey M HausdorffCenter for the Study of Movement, Cognition and Morbility, Neurological Institute, Tel Aviv Sourasky Medical Center, Tel Aviv University, Tel Aviv, Israel, 64239.
Anat MirelmanDepartment of Neurology, Tel-Aviv Sourasky Medical Center, 6 Weizmann Street, Tel Aviv, Israel, 64239.
Alice NieuwboerDepartment of Rehabilitation Sciences, KU Leuven, Tervuursevest 101, Postbus 1501, Leuven, Belgium, 3001.
KU Leuven · BETel Aviv Sourasky Medical Center · ILNewcastle University · GB

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundParkinson's disease (PD) is a neurodegenerative disorder that is best managed by a combination of medication and regular physiotherapy. In this context, virtual reality (VR) technology is proposed as a new rehabilitation tool with a possible added value over traditional physiotherapy approaches. It potentially optimises motor learning in a safe environment, and by replicating real-life scenarios could help improve functional activities of daily living.

objectivesThe objective of this review was to summarise the current best evidence for the effectiveness of VR interventions for the rehabilitation of people with PD in comparison with 1) active interventions, and 2) passive interventions. Our primary goal was to determine the effect of VR training on gait and balance. Secondary goals included examining the effects of VR on global motor function, activities of daily living, quality of life, cognitive function, exercise adherence, and the occurrence of adverse events. SEARCH

methodsWe identified relevant articles through electronic searches of the Cochrane Movement Disorders Group Trials Register, the Cochrane Central Register of Controlled Trials (CENTRAL) (the Cochrane Library), MEDLINE, Embase, CINAHL, the Physiotherapy Evidence Database (PEDro), online trials registers, and by handsearching reference lists. We carried out all searches up until 26 November 2016. SELECTION CRITERIA: We searched for randomised and quasi-randomised controlled trials of VR exercise interventions in people with PD. We included only trials where motor rehabilitation was the primary goal. DATA COLLECTION AND ANALYSIS: Two review authors independently searched for trials that corresponded to the predefined inclusion criteria. We independently extracted and assessed all data for methodological quality. A third review author was responsible for conflict resolution when required. MAIN

resultsWe included 8 trials involving 263 people with PD in the review. Risk of bias was unclear or high for all but one of the included studies. Study sample sizes were small, and there was a large amount of heterogeneity between trials with regard to study design and the outcome measures used. As a result, we graded the quality of the evidence as low or very low. Most of the studies intended to improve motor function using commercially available devices, which were compared with physiotherapy. The interventions lasted for between 4 and 12 weeks.In comparison to physiotherapy, VR may lead to a moderate improvement in step and stride length (standardised mean difference (SMD) 0.69, 95% confidence interval (CI) 0.30 to 1.08; 3 studies; 106 participants; low-quality evidence). VR and physiotherapy interventions may have similar effects on gait (SMD 0.20, 95% CI -0.14 to 0.55; 4 studies; 129 participants; low-quality evidence), balance (SMD 0.34, 95% CI -0.04 to 0.71; 5 studies; 155 participants; low-quality evidence), and quality of life (mean difference 3.73 units, 95% CI -2.16 to 9.61; 4 studies; 106 participants). VR interventions did not lead to any reported adverse events, and exercise adherence did not differ between VR and other intervention arms.The evidence available comparing VR exercise with a passive control was more limited. The evidence for the main outcomes of interest was of very low quality due to the very small sample sizes of the two studies available for this comparison. AUTHORS'

conclusionsWe found low-quality evidence of a positive effect of short-term VR exercise on step and stride length. VR and physiotherapy may have similar effects on gait, balance, and quality of life. The evidence available comparing VR with passive control interventions was more limited. Additional high-quality, large-scale studies are needed to confirm these findings.

Indexed as

GaitPostural BalanceActivities of Daily LivingAgedHumansMiddle AgedParkinson DiseasePhysical Therapy ModalitiesQuality of LifeRandomized Controlled Trials as TopicVirtual Reality Exposure Therapy

Identifiers

PMID28000926
PMCPMC6463967
OpenAlexW1556027972

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.