ArticlePloS one2016
Promoting Therapists' Use of Motor Learning Strategies within Virtual Reality-Based Stroke Rehabilitation.
Article in PloS one, 2016. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 17 papers, 1 of them a synthesis that pooled it.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
17 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Implementation interventions to promote the uptake of evidence-based practices in stroke rehabilitation.The Cochrane database of systematic reviews · 2020Pooled it
- Neurology and Cognitive Occupational Therapy Practice Across the Middle East and North Africa: An Exploratory Multicountry Cross-Sectional Survey.Occupational therapy international · 2026Article
- Physiotherapists' knowledge, attitude and practice of motor learning in stroke rehabilitation.The South African journal of physiotherapy · 2026Article
- An innovative gamified gait biofeedback interface targeting propulsion: feasibility and preliminary effects.Research square · 2025Article
- Virtual reality-enhanced walking in people post-stroke: effect of optic flow speed and level of immersion on the gait biomechanics.Journal of neuroengineering and rehabilitation · 2023Article
- Assessing the impact of a knowledge translation intervention on physical therapists' self-efficacy and implementation of motor learning practice.BMC medical education · 2023Article
- Understanding the Barriers of Implementing a Self-Awareness Assessment in Occupational Therapy Practice within a Brain Injury Population: An Exploratory Study.Occupational therapy international · 2023Article
- A non-immersive virtual reality-based intervention to enhance lower-extremity motor function and gait in patients with subacute cerebral infarction: A pilot randomized controlled trial with 1-year follow-up.Frontiers in neurology · 2022Article
- Implementation strategies and outcomes for occupational therapy in adult stroke rehabilitation: a scoping review.Implementation science : IS · 2021Article
- Testing a new active learning approach to advance motor learning knowledge and self-efficacy in physical therapy undergraduate education.BMC medical education · 2021Article
- Mirror Therapy for Lower-Extremity Hemiparesis: A Knowledge Translation Study Using an Educational Module to Change Physiotherapists' Perceptions.Physiotherapy Canada. Physiotherapie Canada · 2021Article
- A Clinical Decision-Making Framework for the Use of Video Gaming as a Therapeutic Modality.Frontiers in neurology · 2021Article
- Gait Speed Modulations Are Proportional to Grades of Virtual Visual Slopes-A Virtual Reality Study.Frontiers in neurology · 2021Article
- End-user involvement in rehabilitation virtual reality implementation research.Journal of enabling technologies · 2019Article
- Advanced virtual reality-based rehabilitation of balance and gait in clinical practice.Therapeutic advances in chronic disease · 2019Article
- Barriers, Facilitators and Interventions to Support Virtual Reality Implementation in Rehabilitation: A Scoping Review.PM & R : the journal of injury, function, and rehabilitation · 2018Article
- Evidence-Based Practice Implementation in Stroke Rehabilitation: A Scoping Review of Barriers and Facilitators.The American journal of occupational therapy : official publication of the American Occupational Therapy AssociationArticle
Corrections and comments
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Authors and funding
9 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
purposeTherapists use motor learning strategies (MLSs) to structure practice conditions within stroke rehabilitation. Virtual reality (VR)-based rehabilitation is an MLS-oriented stroke intervention, yet little support exists to assist therapists in integrating MLSs with VR system use.
methodA pre-post design evaluated a knowledge translation (KT) intervention incorporating interactive e-learning and practice, in which 11 therapists learned how to integrate MLSs within VR-based therapy. Self-report and observer-rated outcome measures evaluated therapists' confidence, clinical reasoning and behaviour with respect to MLS use. A focus group captured therapists' perspectives on MLS use during VR-based therapy provision.
resultsThe intervention improved self-reported confidence about MLS use as measured by confidence ratings (p <0.001). Chart-Stimulated Recall indicated a moderate level of competency in therapists' clinical reasoning about MLSs following the intervention, with no changes following additional opportunities to use VR (p = .944). On the Motor Learning Strategy Rating Instrument, no behaviour change with respect to MLS use was noted (p = 0.092). Therapists favoured the strategy of transferring skills from VR to real-life tasks over employing a more comprehensive MLS approach.
conclusionThe KT intervention improved therapists' confidence but did not have an effect on clinical reasoning or behaviour with regard to MLS use during VR-based therapy.
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Registered trials
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