Evidence map›Paper›PMID 27706189›Full record

ArticlePloS one2016

LudusScope: Accessible Interactive Smartphone Microscopy for Life-Science Education.

Honesty Kim, Lukas Cyrill Gerber, Daniel Chiu, Seung Ah Lee, Nate J Cira, Sherwin Yuyang Xia, Ingmar H Riedel-Kruse

Erratum issuedOpen access · goldAbstract read
In one paragraph

Article in PloS one, 2016. The graph could read no effect estimate from its abstract, so it casts no vote on the map. An erratum has been issued. Cited by 21 papers.

0numbers the graph read from it
0cells of the map it votes in
21citing papers in PubMed
4.5field-weighted citation impact, top 5% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

21 citing papers in PubMed, 82 citations in OpenAlex.

  1. Article
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  4. Review
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  8. Article
  9. A review on low-cost microscopes for Open Science.Microscopy research and technique · 2022
    Review
  10. Article
  11. Article
  12. Article
  13. Frontiers in Microfluidics, a Teaching Resource Review.Bioengineering (Basel, Switzerland) · 2019
    Review
  14. Scientific Discovery Games for Biomedical Research.Annual review of biomedical data science · 2019
    Article
  15. Review
  16. Article
  17. Interactive programming paradigm for real-time experimentation with remote living matter.Proceedings of the National Academy of Sciences of the United States of America · 2019
    Article
  18. Article
  19. Article
  20. Article
4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

7 authors at 1 institution in 1 country.

Honesty KimDepartment of Bioengineering, Stanford University, Stanford, CA 94305, United States of America.
Lukas Cyrill GerberDepartment of Bioengineering, Stanford University, Stanford, CA 94305, United States of America.
Daniel ChiuDepartment of Bioengineering, Stanford University, Stanford, CA 94305, United States of America.
Seung Ah LeeDepartment of Bioengineering, Stanford University, Stanford, CA 94305, United States of America.
Nate J CiraDepartment of Bioengineering, Stanford University, Stanford, CA 94305, United States of America.
Sherwin Yuyang XiaDepartment of Bioengineering, Stanford University, Stanford, CA 94305, United States of America.
Ingmar H Riedel-KruseDepartment of Bioengineering, Stanford University, Stanford, CA 94305, United States of America.
Stanford University · US

Funding

PlayScope: An Interactive Biotics Game Kit - Learning life sciences by building, playing and inquiring.R43OD021978 · OD · 1ST PLAYABLE PRODUCTIONS, LLC · PI RIEDEL-KRUSE, HANS INGMAR, SAULNIER, EMILIE · 2016 to 2016
$225k
NIH HHS R43 OD021978
6 · The paper itself

Abstract

For centuries, observational microscopy has greatly facilitated biology education, but we still cannot easily and playfully interact with the microscopic world we see. We therefore developed the LudusScope, an accessible, interactive do-it-yourself smartphone microscopy platform that promotes exploratory stimulation and observation of microscopic organisms, in a design that combines the educational modalities of build, play, and inquire. The LudusScope's touchscreen and joystick allow the selection and stimulation of phototactic microorganisms such as Euglena gracilis with light. Organismal behavior is tracked and displayed in real time, enabling open and structured game play as well as scientific inquiry via quantitative experimentation. Furthermore, we used the Scratch programming language to incorporate biophysical modeling. This platform is designed as an accessible, low-cost educational kit for easy construction and expansion. User testing with both teachers and students demonstrates the educational potential of the LudusScope, and we anticipate additional synergy with the maker movement. Transforming observational microscopy into an interactive experience will make microbiology more tangible to society, and effectively support the interdisciplinary learning required by the Next Generation Science Standards.

Indexed as

SmartphoneBiological Science DisciplinesEuglena gracilisLightMicroscopySoftware

Identifiers

PMID27706189
PMCPMC5051900
OpenAlexW2528818502

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.