Evidence map›Paper›PMID 27352234›Full record

ArticlePloS one2016

Evaluation of Pseudo-Haptic Interactions with Soft Objects in Virtual Environments.

Min Li, Sina Sareh, Guanghua Xu, Maisarah Binti Ridzuan, Shan Luo, Jun Xie, Helge Wurdemann, Kaspar Althoefer

Abstract read
In one paragraph

Article in PloS one, 2016. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

  1. Review
  2. Article
  3. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Min LiSchool of Mechanical Engineering, Xi'an Jiaotong University, Xi'an, Shaanxi, China.ORCID http://orcid.org/0000-0002-2959-9147
Sina SarehDepartment of Aeronautics, Imperial College London, London, United Kingdom.
Guanghua XuSchool of Mechanical Engineering, Xi'an Jiaotong University, Xi'an, Shaanxi, China.
Maisarah Binti RidzuanCentre for Robotics Research, Department of Informatics, Kings College London, London, United Kingdom.
Shan LuoCentre for Robotics Research, Department of Informatics, Kings College London, London, United Kingdom.
Jun XieSchool of Mechanical Engineering, Xi'an Jiaotong University, Xi'an, Shaanxi, China.
Helge WurdemannCentre for Robotics Research, Department of Informatics, Kings College London, London, United Kingdom.
Kaspar AlthoeferCentre for Robotics Research, Department of Informatics, Kings College London, London, United Kingdom.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

This paper proposes a pseudo-haptic feedback method conveying simulated soft surface stiffness information through a visual interface. The method exploits a combination of two feedback techniques, namely visual feedback of soft surface deformation and control of the indenter avatar speed, to convey stiffness information of a simulated surface of a soft object in virtual environments. The proposed method was effective in distinguishing different sizes of virtual hard nodules integrated into the simulated soft bodies. To further improve the interactive experience, the approach was extended creating a multi-point pseudo-haptic feedback system. A comparison with regards to (a) nodule detection sensitivity and (b) elapsed time as performance indicators in hard nodule detection experiments to a tablet computer incorporating vibration feedback was conducted. The multi-point pseudo-haptic interaction is shown to be more time-efficient than the single-point pseudo-haptic interaction. It is noted that multi-point pseudo-haptic feedback performs similarly well when compared to a vibration-based feedback method based on both performance measures elapsed time and nodule detection sensitivity. This proves that the proposed method can be used to convey detailed haptic information for virtual environmental tasks, even subtle ones, using either a computer mouse or a pressure sensitive device as an input device. This pseudo-haptic feedback method provides an opportunity for low-cost simulation of objects with soft surfaces and hard inclusions, as, for example, occurring in ever more realistic video games with increasing emphasis on interaction with the physical environment and minimally invasive surgery in the form of soft tissue organs with embedded cancer nodules. Hence, the method can be used in many low-budget applications where haptic sensation is required, such as surgeon training or video games, either using desktop computers or portable devices, showing reasonably high fidelity in conveying stiffness perception to the user.

Indexed as

Touch PerceptionUser-Computer InterfaceVisual PerceptionAdultFeedback, SensoryFemaleHumansMaleSurface PropertiesTouch

Identifiers

PMID27352234
PMCPMC4924842

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.